Will we be needing a new downloads folder for mfme 6? cause of people updating layouts from mfme 5 e.g sounds/coin mach etc.
Just wondering if i should start fresh on my pc with a mfme 6?
Posted 24 December 2017 - 08:33 PM
yep or re-edit the mfme5 download section to mfme6?? something aaamusements and co will need to sort out sometime
Posted 24 December 2017 - 10:28 PM
I would prefer a new category (MFME 6) and then all layouts uploaded there with the new settings, as it will make it a lot easier for people that way as some will just get confused otherwise.
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Posted 25 December 2017 - 07:27 AM
Be better to re-name v5.x to v6.x, as releases done with the .gam files, are NOT compatible with v6.x, but will work in v5.x.
As a side note, you can convert the .gam based files with v5.x to work with v6.x, but it's a lot of work, especially when you have sizeable archives locally as I do.
One last thing..... quite a lot of the Union Games layouts will display a 10.1 hopper error on payout when running in v5.x, but don't have the same problem with v6.x, so if you are looking at getting the Union layouts working with the newer emulators, open with v5.x, close down the game and at the prompt, save all changes..... this will convert the Union layouts for use in the new MFME, though will need to use v6.x from that point on.
Edited by stanmarsh14, 25 December 2017 - 07:36 AM.
Posted 25 December 2017 - 09:09 AM
Posted 25 December 2017 - 09:38 AM
i would just up a layout and put in the info only use in mmfe or higher
Posted 25 December 2017 - 10:04 AM
Can you just not change the down load section name? Say "mfme 5-6" as I've been putting in my layoutsIt took 2 of us a week to create the MFME5 section from scratch due to it being divided into all the different tech sub folders.
Edited by vectra666, 25 December 2017 - 10:10 AM.
Posted 25 December 2017 - 10:34 AM
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