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New Release - Happy Easter


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#1 Liverpool2008

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Posted 23 March 2008 - 08:30 PM

Finished @ Last

Posted ImageDOWNLOAD FROM Fruit Emu

Released and ready to play on laptops aswell .. Berserk roms aswell

sorry lappy is a pain in the back side

Enjoy

Special thanks to Vamp for a few things lol

Its a PDX Release .. Many More happy Holidays Releases To Come !!

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#2 Liverpool2008

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Posted 26 March 2008 - 02:44 PM

Almost 98 downloads

and No thanks :(

some people dont realise how long some of these layouts take to complete a good classic & DXs
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#3 £6 In Tokens

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Posted 26 March 2008 - 02:48 PM

Liverpool - Thanks for this. I'm learning myself to do classics and DX's - It's bloody difficult and I have a new found respect as to what goes in to make these. Didn't see this post anywhere on the first page or I would have commented.

Will have a good bash later - Thanks :>)

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#4 fruitman69

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Posted 26 March 2008 - 05:33 PM

Almost 98 downloads

and No thanks :(

some people dont realise how long some of these layouts take to complete a good classic & DXs


That coming from someone who didnt even know who Steve P is ??

cant wait till "alt" see's this rofl
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#5 Zoltar

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Posted 26 March 2008 - 05:44 PM

I've just downloaded to have a look. You have to be very brave to try your hand at a PDX drawn/made from scratch. That goes for everyone who tries such a thing. I've done so before and to be honest, I didn't expect lots of replies when I made mine. For me when I released my Cash Matrix PDX, it just gave a more graphically pleasing version of a game that had no DX at that time. So it was better I guess, than a simple 'Classic' version. I released it as maybe there were one or two other people out there who felt similar.

Last thing I want to do is sound rude. Or talk down like I'm some DX genuis. Firstly, I'm no genius. Secondly, I started at the bottom once and released one or two games that by todays standards were very unintersting. It's not the greatest looking game ever. But for you, great experience to progress forward in the DX making world was to be gained. So surely some pluses there yes?

I would be more hurt if I had released a cracking DX and got few or no replies. Theres nothing wrong with a few words of encouragement though. But replies of 'great layout' seldom happen for PDX layouts anyway. But on the otherside of the coin, no one is going to reply with nastyness if the layout doesn't cut it. This layout is a stepping stone to better things.


What I would suggest for future PDX's, would be to concentrate on say a game that has no DX. The step forward graphically should stir a few replies. But without sounding rude, and I know this was a 'themed' layout with it being easter, you need to be maybe a little more adventurous with what you make. Maybe ask around for some tips on improving your techniques.


I could have breezed past and said nothing but I thought I'd post something a little constructive. Some pointers as to why theres little or no replies, and to maybe help you accept that it's not a massive blow getting little recognition for your efforts. Unfortunately, today, for anyone doing a DX, the bar is quite high. Standards are pushed almost with every release. We all started at the bottom. Some of us have had to accept the rough. And believe me, there will be plenty of that before the smooth moves in. Ironically, If you had done this 5 years ago, it would have had plenty of replies.

I hope this post doesn't smack of arrogance or rudeness. Whatever you do, shrug your shoulders, get back up, and make your new goal one that betters what you have done already. If you do this, then you will push forward and soon, get the plaudits that your work deserves.

#6 VampUK

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Posted 26 March 2008 - 05:47 PM

That coming from someone who didnt even know who Steve P is ??

cant wait till "alt" see's this rofl

Who gives a rats cock who Steve P is?
Whats that got to do with people not even having the manners to say thanks for what they take?
Oh just so I know, who the f**k is Steve P?

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#7 Pook

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Posted 26 March 2008 - 06:11 PM

Oh just so I know, who the f**k is Steve P?


Meh, nobody important really. ;)

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#8 fruitman69

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Posted 26 March 2008 - 06:37 PM

Yeah as pook says no one really.

Just someone that was releasing High Quality Classic layouts at the rate of one every 2 or 3 days for 3 years. ( 227 in total )

And someone who was buying sound ROMS and game ROMS out of his own pocket cuz we couldnt get them any other way at the time.

Then stopped cuz he wasnt even getting any thanks you's

a bit like what Liverpool has just said.

" No thanks , some people dont realise how long some of these layouts take to complete a 'good' classic & DXs"


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#9 Zoltar

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Posted 26 March 2008 - 06:38 PM

That coming from someone who didnt even know who Steve P is ??

cant wait till "alt" see's this rofl


Who is this Steve P then mate? Was he like that bloke who did the song 'Money Talks, Money Talks, Dirty cash I want you, dirty cash I nee eed yoo oou'.

#10 Zoltar

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Posted 26 March 2008 - 06:42 PM

Who is this Steve P then mate? Was he like that bloke who did the song 'Money Talks, Money Talks, Dirty cash I want you, dirty cash I nee eed yoo oou'.



My mistake. That song was done by 'The adventures of Stevie V'

My bad.

#11 Zoltar

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Posted 26 March 2008 - 07:01 PM

Apparently, Liberty X redid Dirty Cash. I've no idea what it sounds like.


The name 'Steve P' was everywhere when I first joined the scene. In the old days, Classics seemed to out number DX's quite a lot and most had his name on.

I wonder if he did a classic for JPM's 'Money Talks'. That would be cool. :D

#12 hitthesix

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Posted 26 March 2008 - 07:31 PM

I've just downloaded to have a look. You have to be very brave to try your hand at a PDX drawn/made from scratch. That goes for everyone who tries such a thing. I've done so before and to be honest, I didn't expect lots of replies when I made mine. For me when I released my Cash Matrix PDX, it just gave a more graphically pleasing version of a game that had no DX at that time. So it was better I guess, than a simple 'Classic' version. I released it as maybe there were one or two other people out there who felt similar.

Last thing I want to do is sound rude. Or talk down like I'm some DX genuis. Firstly, I'm no genius. Secondly, I started at the bottom once and released one or two games that by todays standards were very unintersting. It's not the greatest looking game ever. But for you, great experience to progress forward in the DX making world was to be gained. So surely some pluses there yes?

I would be more hurt if I had released a cracking DX and got few or no replies. Theres nothing wrong with a few words of encouragement though. But replies of 'great layout' seldom happen for PDX layouts anyway. But on the otherside of the coin, no one is going to reply with nastyness if the layout doesn't cut it. This layout is a stepping stone to better things.


What I would suggest for future PDX's, would be to concentrate on say a game that has no DX. The step forward graphically should stir a few replies. But without sounding rude, and I know this was a 'themed' layout with it being easter, you need to be maybe a little more adventurous with what you make. Maybe ask around for some tips on improving your techniques.


I could have breezed past and said nothing but I thought I'd post something a little constructive. Some pointers as to why theres little or no replies, and to maybe help you accept that it's not a massive blow getting little recognition for your efforts. Unfortunately, today, for anyone doing a DX, the bar is quite high. Standards are pushed almost with every release. We all started at the bottom. Some of us have had to accept the rough. And believe me, there will be plenty of that before the smooth moves in. Ironically, If you had done this 5 years ago, it would have had plenty of replies.

I hope this post doesn't smack of arrogance or rudeness. Whatever you do, shrug your shoulders, get back up, and make your new goal one that betters what you have done already. If you do this, then you will push forward and soon, get the plaudits that your work deserves.


yep i agree with that, tho i haven't downloaded the layout, thanks for your time and effort,but without sounding nasty the last few machines that you have done ,if they have they all used the same roms? if so perhaps nobody replied as they have already got some machines that run the same. if you would like to do another pdx i will willing send you the roms and sounds of a machine that has never been released, i.e no classic or dx. i have already sent the roms to bladefan2 so perhaps you could both do the pdx together. that is the fun part of emulating.
just let me know if you would like the roms even if you want to try another pdx on your own. and good luck

#13 ady

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Posted 26 March 2008 - 09:44 PM

yep i agree with that, tho i haven't downloaded the layout, thanks for your time and effort,but without sounding nasty the last few machines that you have done ,if they have they all used the same roms? if so perhaps nobody replied as they have already got some machines that run the same.


I won't quote CC too, but I totally agree with all CC's and hts's comments here, likewise i'll gladly give a hand too if wanted.

#14 todd1970

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Posted 26 March 2008 - 10:07 PM

Sorry Liverpool didnt download this one myself..but you know from all the regulars the thanks for the time and effort that goes into making these layouts goes without saying.

I have said to you on MSN before as well..without you guys willing to spend the time to create these layouts..where would we be ?
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#15 spa

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Posted 26 March 2008 - 10:54 PM

Apparently, Liberty X redid Dirty Cash. I've no idea what it sounds like.


The name 'Steve P' was everywhere when I first joined the scene. In the old days, Classics seemed to out number DX's quite a lot and most had his name on.

I wonder if he did a classic for JPM's 'Money Talks'. That would be cool. :D


Im a Steve P and did said classic lol.

In fact there's a few Steve Ps, well at least 3 I know of in FME :)

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#16 mr_tech_uk

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Posted 27 March 2008 - 10:36 AM

Thanks - :-)

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#17 DaemonX

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Posted 28 March 2008 - 07:07 AM

I'm not Steve P.

does that help?
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