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Request is it possible to emulate Chico the Bandit


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#1 fox1978

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Posted 29 June 2008 - 12:54 AM

Hi, does anyone know if its possible to emulate Chico the Bandit or Bullseye by Project coin. Do the roms exist?? Thanks for any input

#2 ady

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Posted 29 June 2008 - 06:35 AM

Hi, does anyone know if its possible to emulate Chico the Bandit or Bullseye by Project coin. Do the roms exist?? Thanks for any input



Bullseye is being worked on at the mo, think its One a lot of us want to play.

I have a feeling there was a problem though and its been put 'on hold' for a while.

There is a thread on here somewhere about it fox1978, not sure where or what the key works are.

#3 £6 In Tokens

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Posted 29 June 2008 - 08:00 AM

Bulseye = There are 2 versions of this game, Pook is doing 1, waiting for sounds I believe, the other (skillshot @ 30) don't think the roms are available and Chico = No roms, although I'd love someone to say that is wrong.

:devil:

#4 DaemonX

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Posted 29 June 2008 - 08:03 AM

Can't remember playing Chico the Bandit, but if it mentions CHICOTIME anywhere, I will have to take a hammer to it lol

Can't wait for Bullseye, great classic machine.

#5 lincs1

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Posted 29 June 2008 - 09:59 AM

i used to have a project chico the bandit many moons ago and from what i can remember its a very good machine.

i jus wished i'd had dumped the roms for u all now



lincs1

#6 stevedude2

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Posted 29 June 2008 - 10:00 AM

I'd love to see Chico the Bandit one day. Hopefully if one turns up on Ebay we can do a group buy and get the resources.

There was a Bullseye on Ebay a couple of weeks back but I don't think anyone from the FME scene bought it unfortunately. Shame as it was on 20p play £6 tokens. Has anyone tried contacting the person who bought it for some pictures and so on?

There is a half-finished layout floating around somewhere, but the alpha display is missing which makes most of the features unplayable, and the artwork is pretty poor; you can't read many of the words on the glass.

Oh well! At least we can be sure that we'll be able to play it again one day :)
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#7 niallquinn

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Posted 29 June 2008 - 10:47 AM

Bulseye = There are 2 versions of this game, Pook is doing 1, waiting for sounds I believe, the other (skillshot @ 30) don't think the roms are available and Chico = No roms, although I'd love someone to say that is wrong.

:devil:


Okay then, you're wrong.

No idea if they run though.

BF.

#8 stevedude2

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Posted 29 June 2008 - 10:55 AM

Here's a half-finished Bullseye layout (Skill Shot 30). The artwork is from the 5p/£6 tokens rebuild, but I think the ROMs are 20p/£8 tokens.

I can't remember where this came from, might have been Burt Reynolds off FF - credit to whoever it was :)

Attached Files


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#9 spa

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Posted 29 June 2008 - 11:31 AM

Okay then, you're wrong.

No idea if they run though.

BF.


They don't. Well they do but froze up when I fot a feature. If they sound roms were about they probably would though :)

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#10 captainhaddock

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Posted 29 June 2008 - 11:50 AM

here's an example of chico running in a layout using bullseye roms to run,I've no idea what the original chico the bandit looks like, but I'm sure that it does'nt look anything like this!
runs on v 3.2 but can be edited on 10.1a.

I think that it uses a dot matrix for the plays and bank,anyhow feel free to experiment.

Dave.

Attached Files



#11 lincs1

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Posted 29 June 2008 - 11:57 AM

nah that wa nothing like chico captain chico had a square feature board on the top glass m8

#12 lincs1

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Posted 29 June 2008 - 12:01 PM

if memory serves me right chico looked very similar to this


the top board was identical i think, i'm sure it was

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#13 spa

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Posted 29 June 2008 - 01:31 PM

here's an example of chico running in a layout using bullseye roms to run,I've no idea what the original chico the bandit looks like, but I'm sure that it does'nt look anything like this!
runs on v 3.2 but can be edited on 10.1a.

I think that it uses a dot matrix for the plays and bank,anyhow feel free to experiment.

Dave.



Cool, looks like it runs with that bullseye sound rom. Didn't with battleships.

Now taking it on if nobody else has?

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#14 FRUITJUNKIE1971

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Posted 11 July 2008 - 02:53 PM

While we are on the subject of Project roms.... has anyone been able to get theme park working? (I'm assuming as it's Project that its Proconn tech? - when i load it in the emulator the reels spin and then they get stuck "juddering") I've only made 1 layout so far and that was S4 tech, so is there something i'm doing wrong, or is it just a non runner?

I've attatched the roms, which I got form Cliff's Repro.

Attached Files


hello!

#15 spa

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Posted 11 July 2008 - 03:05 PM

Yep, they run. Only the 5p £5 roms appear too though.

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#16 FRUITJUNKIE1971

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Posted 11 July 2008 - 03:52 PM

Yep, they run. Only the 5p £5 roms appear too though.


Ok, thanks, Spa, I will test them out! :)

I'm also trying to get another S4 rom to run, (Take the Piste, by Mazooma.) It gives an error, "CHECK INDEX TEST", how do i get it to run as I believe I had the same problem when i did Daylight Robbery, but you got it running when you fixed the reels for me (motor steps had to be 400).

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hello!

#17 hitthesix

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Posted 11 July 2008 - 04:19 PM

Ok, thanks, Spa, I will test them out! :)

I'm also trying to get another S4 rom to run, (Take the Piste, by Mazooma.) It gives an error, "CHECK INDEX TEST", how do i get it to run as I believe I had the same problem when i did Daylight Robbery, but you got it running when you fixed the reels for me (motor steps had to be 400).


here you go mate working roms, no sound tho.

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#18 FRUITJUNKIE1971

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Posted 11 July 2008 - 04:30 PM

Thanks HTS, I will look at those in a min... i downloaded your guide too, so hopefully i can do other S4 layouts without getting stuck! :)

I think maybe the problem was that I'm running the rom without setting the stake/prize first. May be wrong tho.


EDIT----> Tried that, still getting CHECK INDEX TEST message, :( does anyone know how to get past this? If so, can you tell me so i can use this for future experiments with S4 roms. Thanks in advance :)

Edited by FRUITJUNKIE1971, 11 July 2008 - 04:48 PM.

hello!




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