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attract mode
Started by andyvisc, Jul 19 2008 04:49 PM
11 replies to this topic
#1
Posted 19 July 2008 - 04:49 PM
Can anyone tell me how to set a barcrest austin powers machine into attract mode to enable,ie which switch please.
regards
Andyvisc
regards
Andyvisc
#2
Posted 19 July 2008 - 06:16 PM
Don't have any cerdits left and just wait for lights too flash ...or am I missing something...and what switch?
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#3
Posted 19 July 2008 - 06:36 PM
im asking about making my austin powers machine speak the sayings on the feature offer as at mo it dont and in a earlier post i was told to flick dip switch to enable,but dont know which 1 the program card has 8 on it.
regards
andyvisc
regards
andyvisc
#4
Posted 19 July 2008 - 08:08 PM
ahh right...dunno!
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#5
Posted 19 July 2008 - 08:13 PM
Can anyone tell me how to set a barcrest austin powers machine into attract mode to enable,ie which switch please.
regards
Andyvisc
Do you mean Test Mode?
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#6
Posted 19 July 2008 - 08:44 PM
Hi no i have been told that the machine can be set to speak the voices at the moment it dont say that much but their is a way of setting the dip switches to enable it have not got original manual so in the dark might not even say in it.
regards
Andyvisc
regards
Andyvisc
#7
Posted 19 July 2008 - 09:10 PM
The attract mode voices just sound when the machine is awaiting play..every few minutes it will give a randomish phrase. Is this what you mean?
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#8
Posted 19 July 2008 - 11:34 PM
The voices normally work when you select a feature,ie oh behave etc.
This is on proper play.
just need to know which switches need to be set.
regards
Andy
This is on proper play.
just need to know which switches need to be set.
regards
Andy
#9
Posted 19 July 2008 - 11:38 PM
The voices normally work when you select a feature,ie oh behave etc.
This is on proper play.
just need to know which switches need to be set.
regards
Andy
Sounds odd mate, but you have got the speaker plugged in lol?
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#10
Posted 20 July 2008 - 12:05 AM
The voices normally work when you select a feature,ie oh behave etc.
This is on proper play.
just need to know which switches need to be set.
regards
Andy
Changing the dil switch to attract mode shouldn't have any effect on gameplay sounds, does any of the voice sounds work, like when you lose etc
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#11
Posted 20 July 2008 - 03:45 AM
I doubt if it's a DIL switch issue, it's more likely a different set of sound PROMs (basically memory chips which store the sound effects).
I still own an Austin Powers, and we have one at work as well. Both have the same sound (and the same 'bent' reels, must have been a batch issue with these bloody machines). The emulated version uses completely different sounds, and while I've not played it for a while, I'm sure it 'reads out' the feature names as you are expecting, whereas the two actual machines I've got experience of don't do so. They make the same noise no matter which feature is offered.
As stated above, the term 'attract mode' is exactly that, it is the machine's way of 'attracting' players when no-one is playing. It's the light sequences, alpha display messages, and (occasionally, I know of some Red's and Vivid's that do this) play a sound effect every so often to attract a player.
If there is a an 'attract mode' DIL switch in the machine, it's likely it'll either cancel the attract mode altogether, or make it much less active - basically slower. This is done when the machine is located where an attract mode might be distracting - such as a betting office, or a posh bar
I still own an Austin Powers, and we have one at work as well. Both have the same sound (and the same 'bent' reels, must have been a batch issue with these bloody machines). The emulated version uses completely different sounds, and while I've not played it for a while, I'm sure it 'reads out' the feature names as you are expecting, whereas the two actual machines I've got experience of don't do so. They make the same noise no matter which feature is offered.
As stated above, the term 'attract mode' is exactly that, it is the machine's way of 'attracting' players when no-one is playing. It's the light sequences, alpha display messages, and (occasionally, I know of some Red's and Vivid's that do this) play a sound effect every so often to attract a player.
If there is a an 'attract mode' DIL switch in the machine, it's likely it'll either cancel the attract mode altogether, or make it much less active - basically slower. This is done when the machine is located where an attract mode might be distracting - such as a betting office, or a posh bar
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#12
Posted 20 July 2008 - 08:50 AM
Yeh some work when you win its says smashing and when you lose it speaks but not when you select a feature.
regards
Andyvisc
regards
Andyvisc
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