Great stuff Guitar.
What can we emulate, may sound like a daft question, but how many machines that don't run in MFME can possibly be emulated?
Cheers, hats off to you.
:devil:
At present moment 0. Over the coming weeks / months I'll be adding in the extra's like the extended lamp boards (which I need resources for please everybody), I need to have a look at the CHR for barcrest and see how thats working, which now I have done what I've done should be easy. When I tried to crack the CHR all those months ago I didn't have a clue what I was doing. Now I've written this, the CHR should be a matter of time. And the WHOLE reason I wrote this is because I want to play BWB Blues Boys and if I can crack that, I'm sure I can crack the other BWB's.
Eventually I plan on doing everything but resources aren't always available. Plus I'll be moving to C++ at some point becuase VB is an arse to get speed out of. I did this in VB partly to prove it can be done because some said it can't be done so I just had to prove them all wrong:D.
MPU4 was kind of a gateway emulator to train myself on something where resources are plentifull. This is the second program I have written since I left college, and the last was that dodgy PT sim so I needed something where I could get info easily (I.e. MFME debugger
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). Now I have got where I am I can see how emulation works and start to see the concepts of what to do to
emulate something where you don't have the agemame memory map and mfme to copy from, which is essential to get anything cool running like Sys83 or Castle.
Magik over at the Mecca said he thought he could see what blues boys was doing in terms of the CHR so at some point when he's better I'm sure we can have a good chat and I can get BWB running, which then means it does something MFME doesn't and so it has a purpose.
But if anyone knows of something MFME doesn't do, tell me and I'll have a shot at it. Big Chief I want to do the LED matrix for, but I knwo nothing about the matrix itself. If anyone knows then that would be a big help. If not I'm guessing it will use a similar system to the extender boards which plug into the second aux port. So maybe I can find it by trial and error. Maybe not.