Bottle Bank, Dungeons And DragQueens, Cop The Lot.
Started by Oscarr, Jan 16 2004 04:25 PM
7 replies to this topic
#1
Posted 16 January 2004 - 04:25 PM
Anyone know any info for these machines? or have a list of what the features do on D&D
#2
Posted 17 January 2004 - 10:24 PM
all the features r the same on cannon ball run the machine is a copy of that
#3
Posted 22 January 2004 - 10:13 PM
This machine is easy to run, all you do is keep going for the 3 key feature on the left and keep going high low on decent numbers for the bonus, if a shot number appears just move round the board,
also dont collect go for either jackpot + repeat or dungeons and dragqueens feature will give a decent payout but dont be fooled if feature pays a shit amount in 3 or so boards will get back up and go red
also dont collect go for either jackpot + repeat or dungeons and dragqueens feature will give a decent payout but dont be fooled if feature pays a shit amount in 3 or so boards will get back up and go red
#4
Posted 22 January 2004 - 10:36 PM
Its never the best idea to force a Global .......... hasnt emulation taught you anything !! lol
To be fair ive never played this, as its Global i probably never will...................unless it gets emulated of course :)
To be fair ive never played this, as its Global i probably never will...................unless it gets emulated of course :)
#5
Posted 01 March 2004 - 08:07 PM
i agree, global don't make the best of machines. they're kak!! :twisted:
#6
Posted 01 March 2004 - 08:22 PM
...I've not had a problem with the more recent Global machines.
Don't forget that those on the EMU are based on the MPU4 tech, and ones from 2000 ish are based on the EPOCH [Maygay] Tech.
I've played Cannonball Run, a strange clone on a Ghosts theme and The Phoenix Knights. I found Phoenix Knights to be quite a good machine, having several JPs from only a bit of forcing, never had a Red mode but never played for one!
BarcrestBenito
Don't forget that those on the EMU are based on the MPU4 tech, and ones from 2000 ish are based on the EPOCH [Maygay] Tech.
I've played Cannonball Run, a strange clone on a Ghosts theme and The Phoenix Knights. I found Phoenix Knights to be quite a good machine, having several JPs from only a bit of forcing, never had a Red mode but never played for one!
BarcrestBenito
Ben
Hopefully recovering from years of compulsive gambling and wanting to be gamble free forever.
Recommended reading - http://www.gamblersaloud.com/ (yes, I bought the book, very happy with it!)
Hopefully recovering from years of compulsive gambling and wanting to be gamble free forever.
Recommended reading - http://www.gamblersaloud.com/ (yes, I bought the book, very happy with it!)
#7
Posted 01 March 2004 - 08:39 PM
I some how remember something about the super hold on cannon ball run, strangely enough i've never played one. I'm not thinking straight but something to with having no win, part of the sheild and nudges being able to shuffle it around until jackpot was available. Come on ziggy you must know this one
Well I jumped into the river
Too many times to make it home
I'm out here on my own, an drifting all alone
If it doesn't show give it time
To read between the lines
Too many times to make it home
I'm out here on my own, an drifting all alone
If it doesn't show give it time
To read between the lines
#8
Posted 02 March 2004 - 09:30 PM
...I've not had a problem with the more recent Global machines.
Don't forget that those on the EMU are based on the MPU4 tech, and ones from 2000 ish are based on the EPOCH [Maygay] Tech.
I've played Cannonball Run, a strange clone on a Ghosts theme and The Phoenix Knights. I found Phoenix Knights to be quite a good machine, having several JPs from only a bit of forcing, never had a Red mode but never played for one!
BarcrestBenito
Global machines used to be VERY unreliable with many problems however they have improved but there are still quite a lot of problems with the epoch system, usually corrupted software,mpu's not firing up or power supply's overheating.
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