MFME10.1 - Barcrest's Big Game
Started by Dougsta, Oct 12 2008 03:22 PM
22 replies to this topic
#21
Posted 13 October 2008 - 10:27 AM
great machine and great work from you thanks for your hard work
#22
Posted 13 October 2008 - 12:12 PM
Well done, mate! You've done an excellent job considering you had no picture to work from. All the lamps, and buttons work like they should.
The various errors that you mentioned only seem to happen on the earliest MPU5 machines. The MPU5 version of 'Squids In' has also got the 'sticky keys' thing going on.
It's to do with the dip switches not being correctly emulated on the early MPU5 machines. If you go into the switch test mode on this, the dip-switches go on and off like crazy - so the machine is always in a confused state, not knowing what configuration it is supposed to be on.
But it's still totally playable with the errors, so it isn't that big a concern.
Thanks once again for all your hard work.
Are you working on the mpu5 Squids In Ploggy? That's where I was headed next!
#23
Posted 13 October 2008 - 03:50 PM
Great release for your first release Dougsta gona have hours of fun with this , remember this one in the wild was allways well up on it , looking forward to the dx'ed version
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