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Aristocrat MKV (aka Mark 5) added to MAME


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#141 freddy1

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Posted 26 May 2010 - 06:46 AM

Anyway let us know when its ready.

#142 freddy1

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Posted 03 June 2010 - 07:19 AM

Palindrome are you going to start the mk5 games after you have done the mk4 games and when do you think the mk4 games will be done.

#143 palindrome

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Posted 04 June 2010 - 03:52 PM

I will not be working on the Mark 5 driver.

Mainly for legal reasons. Mark IV is basically dead platform and needs to be preserved.

Mark Vs on the other hand are still operated in large numbers.

Edited by palindrome, 04 June 2010 - 03:54 PM.


#144 freddy1

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Posted 05 June 2010 - 06:28 AM

I thought so. Thanks for the info cant wait to play the mk4 games.

#145 Sterling7

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Posted 18 June 2010 - 06:53 AM

Palindrome - I saw you mentioned on another forum that MK4 would be playable from the next release of Mame. I see U2 is out but nothing mentioned about mk4 - any news?
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#146 palindrome

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Posted 22 June 2010 - 05:11 AM

U2 is not a release, it is just an update.

#147 IGT

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Posted 28 June 2010 - 07:24 AM

Gentlemen. We have some good news.
There is a project running by mr Guru at dump roms
for what i know he has found a way to decapping the copyrighted roms info here..
it is a pricey attemp. $200 per rom. so whoever has MKV rom to be decapped
and we will donate too. for process like this can take days instead of years!

this is great stuff

Here

#148 pokiesfun

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Posted 29 June 2010 - 09:01 AM

Gentlemen. We have some good news.
There is a project running by mr Guru at dump roms
for what i know he has found a way to decapping the copyrighted roms info here..
it is a pricey attemp. $200 per rom. so whoever has MKV rom to be decapped
and we will donate too. for process like this can take days instead of years!

this is great stuff

Here


Re: Mark5 - They are not encrypted. If you could be bothered and know what you are doing you can easily see/rip most resources.

The real problems are;

No docs on the Acorn Arm250TG CPU on the whole internet. (no serious!) (I even emailed a few companies in china who sell this chip would you believe).

While some of the programmers (not me, I am just a messenger and excited like most here to get something running) are already working blind, what does not help is it seems the system is custom built too. But if anyone can find *proper* docs on the CPU (not the usual old mk5 schematics floating around) but proper tech information on this specific ARM CPU than that's a start.

The other problem is, while this is platform is 15 years old, it's still in use here and there and people don't really want to do much at the moment. Where as mark 4 is totally over.

#149 palindrome

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Posted 07 July 2010 - 08:57 AM

Really interesting project. I had no idea it existed.

Pokiesfun is correct, there is no problem with reading the resources from the ROMs.

btw... U3 contains recent changes made to the Mark 4 system.

Cheers.

#150 Agua

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Posted 07 July 2010 - 09:01 AM

Really interesting project. I had no idea it existed.

Pokiesfun is correct, there is no problem with reading the resources from the ROMs.

btw... U3 contains recent changes made to the Mark 4 system.

Cheers.



How do you use it? It says metering error when you load it

#151 palindrome

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Posted 07 July 2010 - 09:11 AM

That's because you need to clear the NVRAM first.

Go into audit which it does on its own anyway, press the jackpot key and then press reset, aux & memtest simultaneously.
Then press the jackpot key then press the audit key.

You may still have tilt up but you will still be able to play. Press audit twice if tilt msg bothers you.

#152 Sterling7

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Posted 07 July 2010 - 11:42 AM

Awesome, im off to play........

Is the emulation finished yet or do you have more work to do?
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#153 FrasheR

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Posted 07 July 2010 - 12:33 PM

That's because you need to clear the NVRAM first.

Go into audit which it does on its own anyway, press the jackpot key and then press reset, aux & memtest simultaneously.
Then press the jackpot key then press the audit key.

You may still have tilt up but you will still be able to play. Press audit twice if tilt msg bothers you.


For the NVRAM reset, you may need to remap the PB6 (reset) key as keyboard ghosting may prevent 3 keys next to each other being pressed.

-Fr45h3r

#154 palindrome

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Posted 07 July 2010 - 12:54 PM

Awesome, im off to play........

Is the emulation finished yet or do you have more work to do?


There is always more work to do.

#155 Sterling7

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Posted 07 July 2010 - 01:01 PM

I noticed on another forum you had a different game - ffortune.zip - will that be made available? I also saw in the U3 update there was mention of a fix by Tafoid of autmoon (aristmk4). Any info?

Anyway, great job on the emulation and thanks :-)
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#156 palindrome

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Posted 08 July 2010 - 07:44 AM

U87 was too big that's all, the same data was repeated 4 times. It should be 8kb like in all the other sets.

Edited by palindrome, 08 July 2010 - 07:44 AM.


#157 Sterling7

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Posted 13 July 2010 - 12:59 PM

Just an update to say I have been playing a fair bit and have had no problems so far.... all working ok.
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#158 dream_catcher

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Posted 14 July 2010 - 09:15 AM

Just an update to say I have been playing a fair bit and have had no problems so far.... all working ok.


i agree too, many thanks for all the hard work that went into this, loving the games

#159 freddy1

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Posted 14 July 2010 - 10:44 AM

Awsome job guys cant believe it. How come the graphics are faded can this be fixed.
Thanks to everyone who has worked on it.

#160 palindrome

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Posted 15 July 2010 - 02:48 AM

Thanks for the feedback.

You may have noticed that the jackpot key and take-win default map to the same key ( oops ) so I'll fix that
in the next update but you can just change it for now.

FrasheR came up with a work around for Topgear which is now playable, the work around mimics part of the Cashcade System protocol but we fully don't understand it yet.

Robo test is now working. This is the diagnostic mode of the machine. The combination test is quite useful in which it can be used as a learning tool for those of you who are interested in the math/probability side of the game design process for Poker Machines.




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