First of all Project Amber needs a proper name, logo and icon. If you have a suggestion, make it here!
At the bottom is a video of Blues Boys running in the peripherals viewer, just in attract mode, watch it for a little while and see how many dimming / fade effects you can see. Given the hardware was never designed with dimmed lamps in mind its an amazing feat of software engineering, hats of to BWB.
Lamps should now react pretty much as they do in real life, you should be able to see everything from the strobing effect thru to dimmed and super bright lamping, all enabled, and tweakble to give the best results per layout.
It has been suggested to me to make a few video's on how to handle the editor, and I think its a great idea! I can show so much in an annotated video that would take ages to explain on paper, and visual is always good. This will be done before public release, as will a self extracting installer to handle getting the dll files loaded as they need to be.
Sound is now being looked into heavilly and once that is done, I should be able to finish off the layout wizard tools, which have been progressing slowly, Ive been making som etest layouts and seeing where I hit a problem trying to do something and then fix it.
Once the layout tools are 99% they will go out for some proper testing so I can fix bugs, and take on board designers reuests for updates / tool changes.
Release 1 will not be the 100% finished version with all the bells and whistles but it will be useable to make a layout with and play one and debug one if so required.
Future releases will include tool updates, better sound effects, graphical updates regarding the internal emulator graphics, and slow conversion of tools from VB style forms to a DirectX drawn window.
There's lots of other stuff too but there should at least be some surprises when you get it.