Project Amber Stuff
Started by Guitar, Aug 03 2011 01:43 PM
216 replies to this topic
#81
Posted 15 August 2011 - 11:16 AM
Another layout starts to take shape....
Watch in HD
Project Amber 2 - Coming Soon
#82
Posted 15 August 2011 - 12:02 PM
Amber is looking fantastic! Well done!
#83
Posted 15 August 2011 - 09:17 PM
that looks even more realistic can,t wait for it release looks like the real thing
The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!
#84
Posted 16 August 2011 - 09:09 AM
Looking good mate.
#85
Posted 16 August 2011 - 10:52 AM
Looks Brilliant
#86 Guest_robinhood75_*
Posted 16 August 2011 - 09:47 PM
Almost done at last, managed to mask all the £5 notes to the left which was a pain in the arse. Can anyone tell me about the arrows as im still stuck with the lamps on that.
Attached Files
#87
Posted 16 August 2011 - 10:43 PM
Maybe this link will help:
Nearly 10 minutes of RHF in real play.
Nearly 10 minutes of RHF in real play.
This be my stuff ----------> http://www.fruit-emu...wnloads&mid=301
#88 Guest_robinhood75_*
Posted 16 August 2011 - 10:58 PM
Maybe this link will help: http://www.youtube.com/watch?v=EGz0Hqa_GZw
Nearly 10 minutes of RHF in real play.
lol thanks m8 but thats my video anyways haha, it didnt help as i didnt record the arrows or cashpot doh!!
#89
Posted 17 August 2011 - 06:22 AM
The arrows are the same as on Voodoo Express,which im sure was done by Samson as a classic.Almost done at last, managed to mask all the £5 notes to the left which was a pain in the arse. Can anyone tell me about the arrows as im still stuck with the lamps on that.
Here I am looking forward to my hol,yet secretly I cant wait to return! As so much happening in Mfme land and so many slots to look forward to and play
#90
Posted 17 August 2011 - 11:11 AM
The arrows are the same as on Voodoo Express,which im sure was done by Samson as a classic.
Here I am looking forward to my hol,yet secretly I cant wait to return! As so much happening in Mfme land and so many slots to look forward to and play
I think your right mate..
Im sure the arrows fill up in random mate but im not 100% on that..
They do fill up on my voodoo express classic at random tho i tried but to no avail to get them to go in any order so i would say they are random...?
#91 Guest_robinhood75_*
Posted 17 September 2011 - 03:51 PM
Just asking if anyone has had any news from guitar? He has not been on msn for a while now. I spoke to him for about 3 minutes when he got back from his holls but its not like him to not come on msn for a while. Hope he is OK and all is well.
#93 Guest_robinhood75_*
Posted 17 September 2011 - 04:13 PM
Hes been on dads, said hes not releasing it and is off down the yellow brick road off to see a wizard
#94 Guest_barcrest junky_*
Posted 17 September 2011 - 04:19 PM
#95
Posted 17 September 2011 - 08:34 PM
Basically he had a pop at geddy (i think, not accusing!) and said while hes an active memeber of FME he wont release anything, same old 'ollocks.
#96 Guest_Tommy c_*
Posted 17 September 2011 - 08:39 PM
That was months ago and that was all sorted,the guys been on holiday for a week or so,so maybe he's just chillin out.Basically he had a pop at geddy (i think, not accusing!) and said while hes an active memeber of FME he wont release anything, same old 'ollocks.
#97
Posted 03 October 2011 - 05:09 PM
http://www.youtube.com/watch?v=oZ4LEG2pHGg&feature=related
Another layout starts to take shape....
Watch in HD
Any news on money trail yet guitar?
I know chap over at the mecca has the roms and the layout, just wandering if we may be
seeing it in near future and any idea when ish will amber be released?
Cheers
#98
Posted 25 November 2011 - 12:19 AM
I am afraid to say version 10025 is going to break all layouts completely. The save/load bug is caused by me using a shitty freeware compression tool that doesn't work properly.
I have found a much better compression tool now, but as such ALL layouts will become void.
Any layouts you have made yourself will have to be redone. However as long as you have the original artwork saved, I have almost got the create a layout wizard working spot on.
I hope to have 10025 out by Sunday evening which should fix the load/save bugs, be pretty much ready to use as a full on editor, Layout wizards working, and the layout file system should then be finalised, meaning no more layout fiddling to keep up to date.
It will still be subject to layout testing and bug fixing, but by then all the major components should be installed and working to allow it to be used as a proper layout editor.
If the bug fixing goes well, it may even include an update to the alpha display to finally show dots and commas (surprised noone noticed before), and the new reel editor.
Classic tools will be finalised after that, so within a week it should be ready for layout designers to start doing their thing. And Hopper handling will be added somewhere around this time too.
After that I have some tidying jobs to do, a bit of housekeeping to catch errors a bit better, a bit of a code cleanup and comment.
Then finally I will add sound once everything else is complete, it needs my full attention and I will be getting help so I dont want to be partially coding something else trying to listen to someone tell me how the hell sound works.
I have found a much better compression tool now, but as such ALL layouts will become void.
Any layouts you have made yourself will have to be redone. However as long as you have the original artwork saved, I have almost got the create a layout wizard working spot on.
I hope to have 10025 out by Sunday evening which should fix the load/save bugs, be pretty much ready to use as a full on editor, Layout wizards working, and the layout file system should then be finalised, meaning no more layout fiddling to keep up to date.
It will still be subject to layout testing and bug fixing, but by then all the major components should be installed and working to allow it to be used as a proper layout editor.
If the bug fixing goes well, it may even include an update to the alpha display to finally show dots and commas (surprised noone noticed before), and the new reel editor.
Classic tools will be finalised after that, so within a week it should be ready for layout designers to start doing their thing. And Hopper handling will be added somewhere around this time too.
After that I have some tidying jobs to do, a bit of housekeeping to catch errors a bit better, a bit of a code cleanup and comment.
Then finally I will add sound once everything else is complete, it needs my full attention and I will be getting help so I dont want to be partially coding something else trying to listen to someone tell me how the hell sound works.
- Johnnyafc likes this
Project Amber 2 - Coming Soon
#99
Posted 25 November 2011 - 12:57 AM
thanks for the update m8
#100
Posted 25 November 2011 - 01:50 AM
Project Amber 2 - Coming Soon
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