A little update for those following.
Thanks to Ploggy helping me test an updated version of the emulator, MPU4 is now running at roughly the same speed as other techs, regardless of sound setup.
Volume Mute on Ctrl+M now works again.
S10 Token Mechs can now be added.
Mars Mech setup has been standardized on all techs.
Scorpion 1/2 Switch setup has been changed to make switches easier to identify. If you hover over switches in the IO Viewer it will display the corresponding MFME switch number.
A bug in triac lamps has been fixed.
System83 and MPU3 have been fixed and are now working save for a few missing components. MPU3 needs meter setups adding, and System83 needs options added to allow switches to be assigned. As its an older tech, the switch matrix isn't the usual style so I might have to get imaginative, we'll see.
MPU4 is having options added to allow for single LEDs instead of segments for games such as Viva Las Vegas or Monte Carlo.
The new Statistics screen is 50% working, just needs finishing.
A sorting algorithm is being worked on to allow for different game sorts in the game manager. So you can sort alphabetical by name, or by tech, or by year, etc.
I need to add the option for Serial/Parallel/BCO coin mechs as only parallel is supported at the moment.
After that is done and tested, I will release the new version with a full installer. Some existing layouts will be unsupported and will require a re-release for compatibility purposes. I will help with any necessary upgrades and get existing layouts working again asap. Mostly its just a few switch and coin mech options need resetting. Once the layout has been saved in the new emulator it should be fine after that.
There MAY also be a surprise coming with it too. Let the speculation begin...