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Project Amber - The Release Thread. (At Long Last)


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#141 Dougsta

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Posted 25 May 2012 - 08:34 PM

Ive got it running I had to update the crystal detection methods to make it choose the right decryption method.

Whilst it does run I am getting a price of play alarm which I cant get past, anyone got any info on how to set the price of play? The usual key settings arent working.


Good to hear it's running. This might be best asked over at The Mecca, so I'll make a post there soon. I'm not a regular though, so they may not fall over themselves to help me out...

#142 mart2011

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Posted 23 October 2012 - 12:43 PM

When installed i get a login screen ?

#143 richy1976

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Posted 05 November 2012 - 12:15 AM

Cant get the hang of this, can someone help please, all i get is a quarter of a machine, dont know if im putting the files in the right place lol.

#144 Daryl

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Posted 05 November 2012 - 01:14 AM

Follow this thread here over at DAD's FME website, and hopefully it will keep you abreast of Amber and its progression and what's new in the beta versions being released.

http://www.dadsfme.c...hp?topic=3609.0

I won't remember to follow this up, because of how things are with me, so if you aren't already a member over at DAD's site (he is a Moderator here too) - make yourself a member there and follow the thread. :)
All The Best

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On 23 June 2011, I was diagnosed with Alzheimers Disease  In November 2012, I was diagnosed with Parkinson's Disease and Parkinsonian Syndrome too.
 
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speed

#145 vectra666

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Posted 05 November 2012 - 11:25 AM

yer follow daryl's advice goto dads for the latest developments. Also i did a topic on 'how to get project amber/games running' in help and advice, maybe this guide could have a link on the front page of this site under 'site news' so people can access it quicker more directly maybe
The more I do today, The less I do tomorrow.
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Enjoy FME and Happy Gaming!!!!

#146 richy1976

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Posted 05 November 2012 - 12:31 PM

Thanks guys will take a look :)

#147 Guitar

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Posted 07 January 2013 - 08:26 PM

Day 3 of fixing the editor...

Its all coming along very nicely, taking some time, but a LOT is happening right now.

1) I have made the undo bar slightly smaller, and made the layout tools slightly bigger, so they are a bit less cramped.

2) I've been fiddling around with the bitmap file format and am now extracting data from the file itself, this will have a few effects
2A) The "extract transparency" question is now gone for good, lamp maps are created dynamically (in a fraction of the time) and updated as the layout is updated.
2B) You can now "ping" a lamp from background 1 to backgrounds 2,3,4 or vice versa from within the emulator.
2C) I have been experimenting with adding an alpha channel to the graphics from within the emulator, handy for lamp masks on reels. I can add the channel already, but as picture boxes in VB6 don't support alpha blending properly, its waiting for a DirectX hookup to properly test.
2D) I have added a "preview lamp mask" tick box, in readiness for 2C.
2E) Up until now, whenever importing a texture, I had to load it to a picturebox, then grab the size of it from the picturebox settings. Now I can take the data directly from the file, loading is a bit quicker. However this needs changing in a lot of places, so it will take a while to get this all coded in.

3) I have fixed the reel editor, it now forces you to enter the number of symbols etc before you can use it, it should now save all 3 reels too.

4) The layout wizards will be getting a thorough going over before next release, mainly to ensure that all the default values are being set properly, and to take account of the new bitmap importing procedures.

5) I have added even more to the layout cleanup, map files will now be removed before save as they are created at layout load.

6) The Dot Matrix is now hooked up to the layout tools, so you can move it with the mouse.

7) Lamp auto size now works on all lamps.

And more general fixes as bugs are found.

I could use a little help please guys

Does anyone have an on / off pic ready to make a layout, I will do a demo video, as well as describing the creation of a layout in the docs, it would be more prudent to do a not yet done layout.

Also, would some designers who know their way round Photoshop or whatever be willing to create some new alpha's, that way I can put a small selection in for different alpha types and smaller sizes. I can whoever a demo set of images and whatever help they need.


Project Amber 2 - Coming Soon


#148 impact

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Posted 07 January 2013 - 08:43 PM

Nice one for the update Guitar ;)


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#149 Guest_Tommy c_*

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Posted 07 January 2013 - 09:08 PM

Chucked you a couple of bases over at dads.



#150 POSH4EVA

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Posted 11 January 2013 - 12:43 PM

I am sure i am going to frustrate some people but i have some how messed Amber up on my computer i will explain what i did first. When Amber was first released i had it installed it took a while but i got there with help from some of the guys on here. Then i believe there was a problem with the sound on one of the games released. And I read to tick/untick something in the options menu. Which i did anyway after i done this i couldn't get back into Amber so after trying to get back in i thought the logical thing to do was delete any thing amber stored on my computer and re install amber of which i have done numerous times but i keep getting the same errors i had after i ballsed it up in the first place. I just wish i hadn't messed about with it in the first place here is the list of errors i keep getting:-

.Create Device-Error:-2005530516- Automation error 

.Set Shader- Error 91-Object Variable or with block Variable not set

.Set Render States- Error 91-Object Variable or with Block Variable not set

.Set Texture Filtering States- Error:91-Object Variable not set

.Set Text Rendering - Error-2005530516-Automation Error

.Run-Time Error ' 2005530516 (8876086c)': Automation Error 

 

I have tried to find the answers for my self to no avail :( Thanks for reading 

Attached Files


Edited by POSH4EVA, 11 January 2013 - 12:47 PM.

RAhhhhhh The Beast Is Gonna Pay!!!!

#151 richy1976

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Posted 11 January 2013 - 01:39 PM

Sounds like a graphics error, graphics card not compatable, drivers, DX.



#152 POSH4EVA

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Posted 11 January 2013 - 03:14 PM

Sounds like a graphics error, graphics card not compatable, drivers, DX.

But i already had Amber set up on this system


RAhhhhhh The Beast Is Gonna Pay!!!!

#153 Guest_Tommy c_*

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Posted 11 January 2013 - 07:04 PM

Ok if this box is ticked mate untick it and try again.

 

Attached File  untitled.PNG   190.08KB   22 downloads



#154 Bencrest

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Posted 11 January 2013 - 07:07 PM

Ok if this box is ticked mate untick it and try again.

 

attachicon.gifuntitled.PNG

 

Cock a Doodle Dough in the background? :)


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#155 Guest_Tommy c_*

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Posted 11 January 2013 - 07:12 PM

Cock a Doodle Dough in the background? :)

:D



#156 POSH4EVA

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Posted 11 January 2013 - 07:15 PM

Ok if this box is ticked mate untick it and try again.

 

attachicon.gifuntitled.PNG

Tried that Tommy still not having it :(


RAhhhhhh The Beast Is Gonna Pay!!!!

#157 richy1976

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Posted 11 January 2013 - 07:17 PM

Try re-install directx & graphics driver.


Edited by richy1976, 11 January 2013 - 07:17 PM.


#158 Bencrest

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Posted 11 January 2013 - 07:18 PM

:D

 Parents think I'm hilarious (or mental!), any TV program that comes on, I tell them what machine it is (even if it's only on for about 1/10th of a second), what hardware it was and when it was made. I'm a bit anal on such things. Pretty sure I'm an aspie or similar, I have a hobby (so, in this case, FME) and tend to catalogue pointless information in my brain :D


Edited by Bencrest, 11 January 2013 - 07:22 PM.

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Recommended reading - http://www.gamblersaloud.com/ (yes, I bought the book, very happy with it!)

#159 pilky

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Posted 11 January 2013 - 07:20 PM

i found when i 1st run amber it wouldnt run had to play about with the settings .. yu have the latest version with a fresh install so try the settings mix n match till ya find 1 that works for ur setup .. thats what i had to do 


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#160 POSH4EVA

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Posted 11 January 2013 - 07:23 PM

Your right i will get it eventually ;)


RAhhhhhh The Beast Is Gonna Pay!!!!




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