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#121 jim2311

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Posted 29 July 2012 - 12:37 PM

briiliant thanks for that

its just a shame that the colour of money doesnt show a cursor or sonar doesnt work with it but it is still just playable bejewled works lovely and deal or no deal


Sent you a PM with the modified file to show the cursor in "Colour of Money"

#122 Paolo

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Posted 29 July 2012 - 12:48 PM

yeah mixed bag c.o.m. and bejeweled work fine with the old inde sim emulator and u can edit the exes. TOTP2 works too but doesnt like the cursor edit. Monopoly and battlecards don't like it- it looks to me that they were made by games media and have a different set up routine?

#123 widget2k4

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Posted 29 July 2012 - 01:16 PM

crystal maze now uploaded, just hope that someone can get it working in the inde emulator.

#124 widget2k4

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Posted 29 July 2012 - 01:19 PM

how are you getting monopoly,battlecards,totp2 to work? i cant get any credit on

#125 Paolo

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Posted 29 July 2012 - 01:20 PM

how are you getting monopoly,battlecards,totp2 to work? i cant get any credit on


I cant get monopoly or battlecards to work. TOTP2 works with inde sim and sonar- it shows no credit but just press play and it plays!

#126 Paolo

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Posted 29 July 2012 - 01:25 PM

I cant get monopoly or battlecards to work. TOTP2 works with inde sim and sonar- it shows no credit but just press play and it plays!


Sorry- TOTP2 does show credit- 50p

#127 widget2k4

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Posted 29 July 2012 - 01:47 PM

monopoly and battlecards work if you edit the game.ini and change shell from 1 to 0 but it plays in demo mode, which is fine for the emulator but its no good for me with the inde 16 in 1 front end on my touchscreen setup :(

#128 widget2k4

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Posted 29 July 2012 - 04:20 PM

No luck with crystal maze ?

#129 Paolo

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Posted 29 July 2012 - 07:33 PM

monopoly and battlecards work if you edit the game.ini and change shell from 1 to 0 but it plays in demo mode, which is fine for the emulator but its no good for me with the inde 16 in 1 front end on my touchscreen setup :(


Alright mate sorry Ive been out. I'll try in a bit. Monopoly works now Ive changed shell as you suggested - using inde platform emulator in background I just kept clicking on the credit where it says 0 and it added credit and plays. Are you saying you can already do that?

Cheers for sharing btw

#130 Paolo

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Posted 29 July 2012 - 07:38 PM

Battlecards works ok as well now credit on it etc- no idea what the games about but it works!

Am downloa crystal m now so will try it

#131 widget2k4

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Posted 29 July 2012 - 07:53 PM

Hi mate,
It's hard to explain, I can play monopoly etc with the emu running in the background on a normal pc, but I use a game box cabinet with touchscreen and I use the inde 16 in 1 emulator which automatically puts on £40 credit but for some reason it won't on monopoly,battle cards,and totp2, so it makes it unplayable in my cabinet because if I try them with changing the shell to 0 it plays then crashes the system when trying to exit and I have to power off the unit every time, it's only with them 3 games though.

#132 goodwin894

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Posted 29 July 2012 - 07:57 PM

hp paolo how did u manage to get the cursor working on monopoly streets ahead as i cant lol

#133 pauldot

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Posted 29 July 2012 - 09:00 PM

I have Bejewled,Colour of money,Deal or no deal,Monopoly streets ahead & Top of the pops 2 all working fine with the old Inde sim,on a old touch screen tablet,the top of the pops 2 seems to have a problem with the touch screen part of the programe very slugish and intermediate,Battle cards 2 just comes up error and to send error report

3607216864.png


#134 widget2k4

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Posted 29 July 2012 - 09:40 PM

I have Bejewled,Colour of money,Deal or no deal,Monopoly streets ahead & Top of the pops 2 all working fine with the old Inde sim,on a old touch screen tablet,the top of the pops 2 seems to have a problem with the touch screen part of the programe very slugish and intermediate,Battle cards 2 just comes up error and to send error report

are you using the sim by isomick or the 16 in 1 sim? the one with the original inde menu.

#135 pauldot

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Posted 29 July 2012 - 10:14 PM

are you using the sim by isomick or the 16 in 1 sim? the one with the original inde menu.

Its the isomick one with dot net fix

3607216864.png


#136 widget2k4

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Posted 29 July 2012 - 10:31 PM

ok cheers for that, i can get them all to work with that except crystal maze.
i need them to work in the other one

#137 Sprero

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Posted 29 July 2012 - 10:39 PM

How do you enable the cursor for Bejeweled?

For others am using hex edits:
monopoly
59a61=1
59a67=0

battlec
2cbc1=1
2cbc7=0

#138 Sprero

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Posted 29 July 2012 - 10:57 PM

Never mind sorted it - uses setcursor rather than showcursor.

#139 goodwin894

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Posted 30 July 2012 - 07:23 AM


How do you enable the cursor for Bejeweled?

For others am using hex edits:
monopoly
59a61=1
59a67=0

battlec
2cbc1=1
2cbc7=0


hi sprero do u put them codes in gamesini or in the xvi32 for the cursor to work


#140 elcondor

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Posted 30 July 2012 - 09:17 AM

CrystalMaze7 is the JPM game, that was converted from running on a variant of the original standalone WWTBAM cab (which means it's probably heavily reliant on early Direct X 7 DLLs). IIRC, the original cab used a touchscreen, trackball and buttons, but the game was heavily cut down to run on touchscreen only once some location test showed how bad the original hardware was.

Fruitix uses the same engine, so I don't see why one works and the other doesnt, though I think Crystal Maze has to dynamically alter its resolution mid game, which may be causing problems.


The XP one is the one made by Cool Games, which also uses Direct X 7, but was purpose built for the Itbox, Inde and Paragon cabs, so it's a bit friendlier - given how IN:DE machines are configured, they may be able to use decent graphics like DX8 or OpenGL, as the overall hardware is a bit meatier.

EDIT: This is all a bit strange, as the era that these things came out it would be DX8, but I guess they were still using Windows NT as a platform. Anyway, I'm going to fiddle around with using different DLLs on the VM, and see what happens.

Edited by elcondor, 30 July 2012 - 09:26 AM.





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