Itbox Emu
Started by martfarmer, Jul 02 2012 07:08 PM
276 replies to this topic
#201
Posted 05 August 2012 - 05:15 PM
Jim
Did you try crystal maze for inde sim ? To see if that worked
Did you try crystal maze for inde sim ? To see if that worked
#202
Posted 05 August 2012 - 05:59 PM
It wouldn't surprise me in the slightest if the compatibility issues are down to the PCs being 'very' specific hardware lists - without naming names, I've heard in the past that beta testing for INDE and Itbox is a pest, as what works on dev hardware can break irreperably.
That's why I talk about Direct X 7 - the Itbox cannot be reliably run with anything later, because of it's insistence on using retained mode for menu video.
Not as bad as the original Proteus/Gamebox from JPM - Windows 2000 Pentium 3 PC, with IE6 in Kiosk mode for the menus IIRC.
That's why I talk about Direct X 7 - the Itbox cannot be reliably run with anything later, because of it's insistence on using retained mode for menu video.
Not as bad as the original Proteus/Gamebox from JPM - Windows 2000 Pentium 3 PC, with IE6 in Kiosk mode for the menus IIRC.
#203
Posted 05 August 2012 - 06:05 PM
Jim
Did you try crystal maze for inde sim ? To see if that worked
No. I only gave him the games I had working.
#204
Posted 05 August 2012 - 06:13 PM
Thanks Prospero, I downloaded it and swapped it but it still crashes, I must be doing something wrong!!Hi Bink32.dll for monster cash .. Hope it helps.
#205
Posted 05 August 2012 - 07:05 PM
I've just tried installing DirectX 7 but it says it's not compatible with this version of Windows. I'm using XPsp3.It wouldn't surprise me in the slightest if the compatibility issues are down to the PCs being 'very' specific hardware lists - without naming names, I've heard in the past that beta testing for INDE and Itbox is a pest, as what works on dev hardware can break irreperably.
That's why I talk about Direct X 7 - the Itbox cannot be reliably run with anything later, because of it's insistence on using retained mode for menu video.
Not as bad as the original Proteus/Gamebox from JPM - Windows 2000 Pentium 3 PC, with IE6 in Kiosk mode for the menus IIRC.
#206
Posted 05 August 2012 - 07:21 PM
For Monstercash, search the folder for any files containing a 'ú' character in their name, then change all the 'ú's to a '£'. So for example Winú1.px is renamed to Win£1.px.That's a 'ú' btw not a 'u'. 17 files in total.
Edited by Sprero, 05 August 2012 - 07:33 PM.
#207
Posted 05 August 2012 - 07:46 PM
tried changing all but its still the same, thanks anyway!For Monstercash, search the folder for any files containing a 'ú' character in their name, then change all the 'ú's to a '£'. So for example Winú1.px is renamed to Win£1.px.That's a 'ú' btw not a 'u'. 17 files in total.
#208
Posted 05 August 2012 - 08:12 PM
i just tried that and it works perfect now for me
#209
Posted 05 August 2012 - 10:30 PM
For CrystalMaze7, open the samp.h file in Wordpad then re-save it.
Apparently if you ftp certain file between different os's they get reformatted automatically, Wordpad formats it back to windows style - all to do with carriage returns.
Apparently if you ftp certain file between different os's they get reformatted automatically, Wordpad formats it back to windows style - all to do with carriage returns.
- xtwistedsanityx likes this
#210
Posted 06 August 2012 - 07:09 AM
So, the game relies on Windows line endings? Wow, I'd never even thought of that, since I assumed that something that managed would cope with both.
(The games look a lot like the sort of library laden stuff that just 'handles' stuff like that invisibly.
(The games look a lot like the sort of library laden stuff that just 'handles' stuff like that invisibly.
Edited by elcondor, 06 August 2012 - 07:38 AM.
#211
Posted 06 August 2012 - 10:32 AM
looks like i need to give up on this crystal maze for inde then
i have exhausted everything i can try to get it working, really annoying that i cant suss it out.
looks like maybe all the programmers and hackers etc have left the scene now?
i have exhausted everything i can try to get it working, really annoying that i cant suss it out.
looks like maybe all the programmers and hackers etc have left the scene now?
#212
Posted 06 August 2012 - 11:18 AM
Itbox works well enough, not that that's much consolation.
#213
Posted 07 August 2012 - 07:44 AM
For CrystalMaze7, open the samp.h file in Wordpad then re-save it.
Apparently if you ftp certain file between different os's they get reformatted automatically, Wordpad formats it back to windows style - all to do with carriage returns.
Thanks Sprero this works like a charm now - thanks:)
Out of interest (and i think someone has already asked) is The Weakest Link available anywhere?
Cheers
#214
Posted 07 August 2012 - 08:58 AM
It was on the repro I think... but it doesn't seem to be there any more.
Edited by elcondor, 07 August 2012 - 09:05 AM.
#215
Posted 07 August 2012 - 08:18 PM
el condor (or anyone) have you got any idea why some games exit on loading saying something about borland class not reigstered and missing files on the c:/drive? Im thinking of big match and toss the monkey for two- there are others
#216
Posted 08 August 2012 - 08:06 AM
I think it's for when they try to trigger the Itbox error handler, so it's symptomatic of something else (wrong interface sim, that sort of thing). It certainly threw me with some of this, because when games fail, they start looking for all sorts of stuff.
Alternatively, they could just be really badly programmed.
Alternatively, they could just be really badly programmed.
#217
Posted 08 August 2012 - 09:46 AM
For Monstercash, search the folder for any files containing a 'ú' character in their name, then change all the 'ú's to a '£'. So for example Winú1.px is renamed to Win£1.px.That's a 'ú' btw not a 'u'. 17 files in total.
this also solves the problem in 1vs 100, thanks
#218
Posted 09 August 2012 - 08:17 AM
Those people having IN:DE problems, there are different interfaces - the sockets type which seem to run normally using the existing sims, and stuff like the GMInterface, which Crystal Maze uses amongst others. Procmon looks for something in a folder called UI - sw_drm.dll - is there a UI folder on anyone's HD that it may be worth uploading?
#219
Posted 09 August 2012 - 09:17 AM
el condor (or anyone) have you got any idea why some games exit on loading saying something about borland class not reigstered and missing files on the c:/drive? Im thinking of big match and toss the monkey for two- there are others
I downloaded the 2 games you mentioned and I get the same result when I try to run them. It can't be a coincidence that both are Mazooma... are the others, that you say do the same, also Mazooma?
#220
Posted 09 August 2012 - 09:22 AM
As for my post above sw_drm.dll - it looks like it's a key component of Windows, so lord knows what's going on there (Should probably try this on Windows XP).
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