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Mpu 3/4 - Double 9's 1024Dx V.2


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#1 vectra666

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Posted 11 September 2012 - 11:16 AM

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File Name: Double 9's 1024dx V.2
File Submitter: vectra666
File Submitted: 11 Sep 2012
File Category: MPU 3/4 DX Layouts

this is an updated version of the one i uploaded yesterday now with buttons and coin slot..
i give thanks to pook for his original and for the reels etc, and to ross for his guide to mfme dx,ing
i know its not the best dx but its a start and hopefully i,ll get better as time progresses.
all shortcuts as normal, plays in all mfme,s but plays better in mfme3.2.

Click here to download this file
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#2 piesthecat

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Posted 11 September 2012 - 12:47 PM

Thank you for this.

#3 Daryl

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Posted 11 September 2012 - 12:47 PM

Excellent update vec mate. :)

I'm glad you have rereleased it - and I have given you 5* for doing a super job on the update. :)

I will now download and give it a go, because I loved this one in its day, and will fit lovely on my MacBook on Windows Bootcamp.

Thank you. :)
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#4 mocochoco

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Posted 11 September 2012 - 01:05 PM

Very nice attempt at what is essentially your first DX mate.

As far as I'm concerned, there's three things in this DX that I would take into consideration when you work on your next.

Now, I'm not sure which design software you are using, but I'm going to assume a version of Photoshop.

1. The angle of the machine - obviously as you know, the angle of the machine is facing away to the right. In Photoshop, if you select an area (or the whole) of an image, then go to 'Edit > Transform' you will see some options here. These will enable you to manipulate sizes and angles of the selection.

Have a play about with some of these and you will very quickly get an idea for how they work, and by using a mixture of these options you will be able to change the perspective and then fine tune it so it appears straight on.

2. Lamping selections - When selecting the area of the lamp to give the "on lamp" effect, it looks as though you have only used a rectangular shape to select the area you are lamping, which leads to an "overflow" of the lighting effect machine outside the actual lamp. In Photoshop there is something called the "Lasso tool" which is found on the toolbar. This you can use this to get a freeform selection, basically you can draw exactly round the lamp area to get a much more precise selection to add lighting effects to.

3. Jumping lamps - I'm not sure if you have noticed, but on the layout, the lamps are jumping. By that I mean that as they switch from off to on, they move position slightly.

Now I can't be sure without seeing what you worked with, but the most likely cause for this is that your off image and on image are very slightly positioned differently to one another. They need to be exactly the same. If the on image as a whole, is even 1 pixel out of place in relation to how the off image is.... you will get this weird jumping effect.

I'm not sure how you went about it, but to be safe the best thing to do is, once you have your off image complete.. save it twice. Once as the off image, then save as again but naming it as the on image. Then proceed to lamp that on image.


I have to say though, it's a great first effort mate. I know I have made a long post which looks like I am pointing out loads of problems, but that really isn't the case. It's just long because I am terrible at explaining things :)

If you go back and look at my first few DX's they are unbelievably terrible ha-ha, you have done much better than I did at the start. So full respect for getting stuck in there and giving it a go... and more successfully than I did!

Thanks for the layout, and a really great start. I look forward to seeing some cracking layouts from you in the future.

Edited by mocochoco, 11 September 2012 - 01:05 PM.

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#5 vectra666

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Posted 11 September 2012 - 01:31 PM

thanks for the comments moco, appercatied as for the angle didn,t know how to do it, but with your advice i,ll play around in ps. i,ve tried the lasso tool in the pazzarazi flyer but i thought the win values etc looked rectangular so cheated i guess try more lasso,ing next time. as for the lamps jumping you,re right i saved the off image then slightly altered the lamped/on image not realising the effect given, but i,ll take all comments given and hopefully produce a better layout next time
The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#6 Guest_DAD_*

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Posted 11 September 2012 - 01:48 PM

I agree with everything Moco said. You pick things up as you go along and over time you improve upon your last layout. Mine were terrible to start with and looking back I also used classic buttons on my first release lol

Well done on your first layout though, lest hope you stick with it and don't forget, we're here to help. Anything you get stick on then don't be afraid to ask. There are a few threads at DADsFME on techniques if you want to pop over and have a shufty - http://www.dadsfme.c...x.php?board=8.0

Here's a very quick example of straightening the cab that Moco was on about. Feel free to use it if you want.

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  • Attached File  d9s.jpg   96.49KB   23 downloads


#7 Guest_Tommy c_*

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Posted 11 September 2012 - 03:08 PM

Top class advice from two excellent layout designers,Thanks for the layout vecs.

#8 Guest_ricardo de ponsa_*

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Posted 11 September 2012 - 03:45 PM

Thanks Vecs for the update M8. Cracking 1st attempt, takes some courage!!!
Hey Mocochoco some creative criticism there, very interesting tips and techniques. Wouldn't look out of place in a 'How to Guide'

Edited by ricardo de ponsa, 11 September 2012 - 03:51 PM.


#9 cja272

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Posted 12 September 2012 - 05:45 AM

Thank you
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#10 Bandits

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Posted 12 September 2012 - 08:55 PM

Thanks for the layout vecs nice job on your first dx, i like the low tech ones.

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