Note : I have used the original layout from Kriss for my DX, which means that I've used the lamp numbers, e.t.c. from his layout to make mine work. This has saved me a huge amount of time - having made a classic layout from scratch before, finding all the lamp numbers / button numbers e.t.c. is a lot of work. What I'm doing here is fannying about in Photoshop to try and make a pretty layout, built upon his work.
So - many thanks to Kriss for the original layout. Just because I feel I can improve on what was already out there (bearing in mind it was released 4 years ago!) doesn't mean I'm not hugely appreciative of the work that he did in making the original layout.
Things left to do -
1) Lamp the 'faces' for the exchange points (probably the biggest job, although for a shortcut I think I might pick the best looking face, copy / paste it onto the background art, then make ONE transparent lamp - otherwise I'll have to light 25 or so individual faces and that seems a bit silly!)
2) Make my own purple boxes for the bottom reels.
3) Lamp the buttons. I very rarely use the buttons with a mouse (that is, clicking on the buttons on a layout to play), but I appreciate others do. I'll be doing that on my other PC as I need the 1200p resolution really to make sure I can position them correctly.
4) Couple of lose lamps, and a trail held lamp.
5) Side art, including reel bands and keyboard shortcuts.
I feel I'm now in a position to say that it'll be ready 'for the weekend'. I'll get it out as soon as I feel it is ready, but that doesn't mean rushing it out. I may well not bother with playtesting on this, aside from what I've played myself. Then, if people do find errors (which they hopefully won't), or suggestions, then I'll replace the upload - but I've no intention of releasing something that's not working 100%
Edited by Bencrest, 02 October 2012 - 07:03 PM.