Jump to content


Photo
- - - - -

Club Crazy Fruits £250 Jackpot, 2 slight problems, need some advice.


  • Please log in to reply
16 replies to this topic

#1 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 23 June 2013 - 08:55 PM

Hey all.

 

Me again. The repairs on the Club Crazy Fruits are going superb, but I've got two slight problems I need some help with so any advice would be great.

 

1. The TAKE CASH button on the superboard (pic 1) and the magic bell button (pic 2), both bulbs are out. I've got bulbs to replace them, but how do you pull the bulb holders out from the buttons. I've undone the big nut on the back, and tried to take it out, but the holder won't come out. There are 3 plugs on the bottom of it, do I unplug these, and if I do, do I need to do it with the machine on or off? I don't want to set any of the alarms off. Also, the strawberry section on the winning combinations, 3 of the bulbs are out, but the wire on the first strawberry bulb holder looks like it's been cut, any way of repairing a cut wire.

 

2. Have replaced bulbs in the 4 cherries, the 4 oranges, and most of the bottom panel on the board. If you put the machine in test, and carry out the lamp test, ALL the bulbs come on perfectly. In idle mode, all the bulbs function and flicker perfectly (pics 3, 4 and 5) When you play the machine, the lights all stay on perfectly, but if you get 3 or 4 stars and start the feature, the reels spin and you hear Crazy Fruits, but if you land on cherries, or oranges, the relevant lights won't light up. If you land on a coconut, then the first two won't light up, land on it a 3rd time, then the 3rd coconut lights up, but so does the cherry on the feature board. Basically, it's like there's a problem with the gameplay for these symbols, all the others are perfect. It looks to me like a slight problem with the motherboard, but does anyone have any ideas and can give me some advice? I've got some videos but not sure if they will upload on here. Can send them via mobile if someone wants to see the problem. This is my first DIY project and am 95% complete with it, so really want to make a success of this. Thanks everyone.

Attached Files


Edited by tigerboytony11, 23 June 2013 - 09:01 PM.


#2 Bencrest

Bencrest

    The furniture

  • New Members
  • PipPipPipPipPip
  • 7446 posts

Posted 23 June 2013 - 11:04 PM

Hi Tony,

 

The lamp holders for the buttons are NORMALLY twist-fit. You turn the holders counter-clockwise about 20 degrees and they should pull out towards you. If unsure, post a picture from the inside of the machine showing the button to be sure. Just be careful not to damage any connectors by twisting them the wrong way. You don't need to undo the large plastic nut or anything to do this! :)

 

As for the second problem, I'm not sure. I know my Club Crazy Fruits had some 'quirks', I don't remember this one. It could be a wiring fault, could be some bulbs pushed into the wrong holders, or it could be a quirk of the machine - does the lamp test on these allow you to identify individual lamps with their names on the alpha display, or is it just a flash on/off to prove the bulbs work? 


Edited by Bencrest, 23 June 2013 - 11:05 PM.

Ben
 
Hopefully recovering from years of compulsive gambling and wanting to be gamble free forever.
 
Recommended reading - http://www.gamblersaloud.com/ (yes, I bought the book, very happy with it!)

#3 nails

nails

    The furniture

  • Regulars
  • 4578 posts

Posted 23 June 2013 - 11:24 PM

open up and fit from behind, they either twist fit or pinch the two which plastic clips each side.

 

lamp test should test each individual bulb and give its physical address on the alpha. sometimes however after time they can error and not light up (wire contact fault)



#4 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 24 June 2013 - 02:56 PM

Thanks for the advice guys. Got the lights in the buttons working now :) now just need to solve the strawberries with the cut wire, and the problem with the bulbs not lighting up during gameplay. Its not bulbs in the wrong holders, as the ones in the coconuts are small bulbs and the ones in the feature board are large bulbs. Spoke to a guy over in Leicester city today who thinks it may be a diode problem, so will have to keep playing around with it.

#5 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 08 July 2013 - 07:21 PM

I have some pictures of the problem I am having with this machine. The machine is in test mode, and hopefully as you can see, the problem looks like it rotates around STROBE 10. The lights on the outer board come on, but so do the cherries, and the first orange, and a few of the cash values light up too, which they SHOULDN'T do. Any advice please?

Attached Files



#6 mabby2000

mabby2000

    Junior Member

  • Regulars
  • 189 posts

Posted 08 July 2013 - 07:41 PM

Might be a mux board... It's like a small board with pins sticking out for lamp wiring looms with plugs....

#7 Starleisure

Starleisure

    Junior Member

  • New Members
  • Pip
  • 265 posts

Posted 08 July 2013 - 08:32 PM

Transistor on the Scorp 4 mpu as gone open circuit.



#8 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 14 July 2013 - 07:27 PM

This has gone completely now. Was working fine this morning, now after initialisation none of the lights come on, and the machine starts alarming, with "31 MUX ROW ERROR" flashing in the alpha. The action says to check lamp strobes but haven't a clue where to start. Strobe 10 was faulty anyway, don't no if its now damaged the motherboard as when you switch on now, before the machine says initialising at least 10 bulbs come on, then go out, but after boot, nothing :( really not happy. Thinking of giving fruities up for a bit :(

#9 No1Stoney

No1Stoney

    Senior Member

  • Layout Creator
  • PipPipPip
  • 815 posts

Posted 14 July 2013 - 08:25 PM

Where is your machine stored? My old scorp 4 machine used to randomly give mux row error. Completely stopped after I moved it out of garage and into house. Am guessing the slight damp and colder days affected it. As starleisure has already said, it could well be a dead transistor also. If lights were permanently lit before, that would definitely suggest a transistor. 

 

If your not so good at fixing things but still want to get the machine going, just get a working replacement MPU board.



#10 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 14 July 2013 - 09:12 PM

It is in the garage yes. I'm off to see a guy over in the city in the morning, hopefully can shed some light on it for me.

#11 Bencrest

Bencrest

    The furniture

  • New Members
  • PipPipPipPipPip
  • 7446 posts

Posted 14 July 2013 - 11:46 PM

This has gone completely now. Was working fine this morning, now after initialisation none of the lights come on, and the machine starts alarming, with "31 MUX ROW ERROR" flashing in the alpha. The action says to check lamp strobes but haven't a clue where to start. Strobe 10 was faulty anyway, don't no if its now damaged the motherboard as when you switch on now, before the machine says initialising at least 10 bulbs come on, then go out, but after boot, nothing :( really not happy. Thinking of giving fruities up for a bit :(

 

Similar to the issues I had with my DOND before I took a sledgehammer to it (random lights, then a MUX ROW error). If my DOND was a machine worth saving, I'd probably have put some effort into it, but couldn't be arsed in the end. Last time I buy a 'faulty' machine, as I had no confidence in the innards to begin with, whereas if you own a fully working machine which then goes wrong, you have confidence all was well to begin with.

 

Quite a collectible machine this so I would say it's worth getting it working, but I sympathise with your frustration. Might be worth a post at the MPU Mecca ( www.fruitemu.co.uk ) - top bunch of chaps there who will hopefully talk you through getting this working :)


Edited by Bencrest, 14 July 2013 - 11:47 PM.

Ben
 
Hopefully recovering from years of compulsive gambling and wanting to be gamble free forever.
 
Recommended reading - http://www.gamblersaloud.com/ (yes, I bought the book, very happy with it!)

#12 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 15 July 2013 - 08:32 PM

It's a motherboard fault. Phoned the guy this morning who was really helpful. He said it could possibly be a power box issue or motherboard. I tried the power box out of my DOND and same thing happened. Now I've only just got my DOND working again, so didn't really want to dismantle that board again in case Crazy Fruits damaged it, but have another near perfect motherboard (I say near perfect because there is battery leakage on it and this causes some of the lights to stay on, and shine really brightly, but is ok for testing). The machine accepted the board and the alarm has stopped. The lights came back on, so that tells me the original board is at fault.

Now, I can easily get another board for £30, but I'm a bit concerned as now none of the matrix box lights come on, half the cash values don't come on and the original 5 that didn't come on when I first got the machine, don't come on again either. It maybe because like I say this board already has a problem, and some of the pins are bent, but I'm also worried that there could potentially be a wiring fault with this machine, and I don't want to get a new board and the new one does the same thing.

The problem relating to the strobe is because the original owner has done a bodge job wiring it up inside. There is a small piece of fuse wire coming out from the bottom coconut on the board, and then connects to the second coconut on the box where they light up, hence why when you land on the feature, and go round the board, the cherries and the oranges light up too. Take the piece of wire out, and the cherries and oranges won't light up at all. This is telling me that the strobe where that wire connects from the plug to the bulbs is knackered and rather than replace it, he's just done a crafty and wired a piece from another strobe into that one, thus causing this damage. Is there anyone who knows how the wiring on these work? This is a great machine and I'd really love to get it working again? I will try and get some pictures of this so you can see.


Edited by tigerboytony11, 15 July 2013 - 09:17 PM.


#13 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 15 July 2013 - 08:59 PM

If you look at pic 1, see the blue wire coming out from the coconut on the main board, and going into the coconut on the box. Well, underneath that coconut is another wire going through all the bulb holders it's supposed to go (coconuts, cherries and oranges) and then ending at strobe 10 on the plug. There is no end exposed on this cable, so it looks to me like the previous owner has mocked this blue cable onto it, and then connected it into a working bulb so that the current can flow through to these bulbs, but I think this is overloading the current and will keep causing the board to fault. Sorry if you can't see the pics very well, but the gas struts have gone in the machine aswell, so can't keep the door up unless it is propped up. See what you think. If you take this wire out, then none of the cherries or oranges light up at all.

 

If you can see the pins on the motherboard, (pic 3) can you see the end ones are bent, does that make any difference to the working of the machine? Also on pic 4, the smaller plug has traces of brown on it, could that be burning, which could mean that the wire has possibly burnt out? 

Attached Files


Edited by tigerboytony11, 15 July 2013 - 09:04 PM.


#14 Starleisure

Starleisure

    Junior Member

  • New Members
  • Pip
  • 265 posts

Posted 16 July 2013 - 05:16 PM

That blue wire looks like it been added to get some extra lights going but not in the correct manor.

 

Agreed the plug does look burnt.

 

I dont think the MPU with leaky batt is helping in regards to other faults as you just cant tell what that batt acid has eaten.

 

I think either send that board away for repair or buy a good second hand board and go from there - Agreed its £30 but your machine is worth it as without your not left with much to sell from her thats worth money imo.

 

If you had a meter you could find the open circuit transister and just replace from the leaky batt board - But its a fiddly job but saves £30.

 

Best wishes

Stu.



#15 andy-handy

andy-handy

    Newbie

  • New Members
  • 7 posts

Posted 16 July 2013 - 06:08 PM

Hi Tony.

Sorry i cant be much use technically. But i have the same machine, so if you need any photos of the inside of mine to trace any added or missing wires, or a page from the manual copied etc. Just let me know. Good Luck. Andy



#16 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 05 August 2013 - 03:43 PM

Hi Andy-Handy. Whereabouts are you based? If you could take some pictures of the inside of the machine, so I can see the wiring of the lights, and maybe a page of the light fittings from the book, that would be a big help. If you are close to Leicester, you could really help me out. 



#17 tigerboytony11

tigerboytony11

    Newbie

  • Regulars
  • 131 posts

Posted 05 August 2013 - 03:51 PM

I've got the machine back and the coconut and the fruit combinations lights have been repaired. The board has been repaired and no longer has the mux 32 problem, but now none of the matrix fruits, the cash values, the bells, and the top right hand panel of fruits on the board don't light up. I'm still wondering if the connector from the lights to the plug is buggered, as these were working before that mux problem came about. The original board from the machine has been repaired too, so wondering if changing it back will bring them back on. If this can't be repaired, I may be looking to sell it to someone who knows what they are doing and can really strip it down, as I don't have enough experience to do it myself, and not much money to keep putting it in for repair :( the gameplay is absolutely perfect, the sounds are perfect, coin mechs are all in tact, I just want this light problem fixed.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users