Hi Guys,
Time for another quick update...
The tool set for the emulator is really starting to take shape... You can now add components to a layout (alphas and lamp panels) and drag/drop with the mouse to position and resize them. I'm currently working on functionality so the properties can be changed (colours of lamps, alpha glow levels etc). Once this is done we'll have a lot of the basics for the 'workshop' editor finished.
There's quite a lot still to do though before it's fully functional. I still need to code editors for the reels and a transparency map editor so you can create DX layouts.
In the last month I've also found and fixed a few more issues in the core. I've also implemented one of the last missing features which is the lamp and LED flash controllers. The core is now pretty much release-ready
Hopefully I'll be able to start some testing with layout creators soon so the toolset can be improved and all the bugs ironed out..
The other good piece of good news is that Guitar is hopefully going to join the project soon Once he's up to speed we'll hopefully be able to work together on a lot of the missing functionality to progress a bit faster. This will be fantastic for the long term development of the project too as he's a lot more knowledgeable than me on various other systems and CPUs.
The bad news is we've just started a massive new project at work... It's not really clear yet how it will progress but I imagine there'll be a good 6-10 weeks around march/april time where unfortunately I'll have very little free time to progress the project. I'll of course keep everyone posted on this in next month's update.
Until then