In its very early stages at present.
Likely wont be seen until at least Christmas, and which year is up for debate.
Is being written with DirectX11 and C++12. (No windows XP support) I'll post updates with progress.
Will be fully 3D and will allow for a whole host of options. The cores will be written as self contained dll's allowing them to be used in Project Amber 1, or KC's emu when it gets released. The front end will be a heavily improved version of PA1, with the ability to render up to 3 glasses (top, bottom, marquee) to either a 3D cabinet, or separate screens to allow for FME cabinet support.
I'm not going to go into all the plans right now as some parts are still in testing stages, I will enthuse further as the project progresses.
Here's an early shot of the reel graphics.
Attached Files
Edited by Guitar, 23 April 2014 - 06:06 PM.