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Poll: Old or New (21 member(s) have cast votes)

Would you rather a complete Old EMU set or more modern?

  1. Voted Old (6 votes [28.57%])

    Percentage of vote: 28.57%

  2. New (10 votes [47.62%])

    Percentage of vote: 47.62%

  3. Both. (5 votes [23.81%])

    Percentage of vote: 23.81%

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#21 Deathclaw

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Posted 04 May 2014 - 04:31 PM

Does any one have this video? I never did see that, nor follow the big ding dong.

 

I'd like to see MPU2 emulated. When I went to visit MDS I played a few. Only problem with MPU2 is that they're all basically exactly the same and sound the same hehe. But would be nice to have them playable :)

 

For me I would rather play the old machines as they hold the most interest for me. Some good memories too, given that 2p/£1.50 AWPs were not totally evil and did not leave me in debt.

 

The problem is that resources for these machines are hard to come by and those that own them are usually quite selfish and don't like to share. I specifically remember chasing some one over the roms for Windfall and Cashcade yet they didn't really want to help. Shame :(


Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#22 Guest_barcrest junky_*

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Posted 04 May 2014 - 05:34 PM

Sure I've asked enough its your turn.


I'll ask again, sure, but as Wizzy thinks I am Gary Pearson it is hardly likely I'll have much joy.

bj

Does any one have this video? I never did see that, nor follow the big ding dong.
 
I'd like to see MPU2 emulated. When I went to visit MDS I played a few. Only problem with MPU2 is that they're all basically exactly the same and sound the same hehe. But would be nice to have them playable :)
 
For me I would rather play the old machines as they hold the most interest for me. Some good memories too, given that 2p/£1.50 AWPs were not totally evil and did not leave me in debt.
 
The problem is that resources for these machines are hard to come by and those that own them are usually quite selfish and don't like to share. I specifically remember chasing some one over the roms for Windfall and Cashcade yet they didn't really want to help. Shame :(


I think I asked for Cashcade from the same source and got nothing.

If you ask MattyN over at FF he can link you a copy. He is not a member here.

bj

#23 Deathclaw

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Posted 04 May 2014 - 05:49 PM

Yeah there are a few members of the Mecca that are just... I think I'll leave it there as I'm quite annoyed about how several members hijacked it, turned it into a show and tell and then screwed over the emulation community.

 

There are some good eggs on there, but for the most part yeah, just a bunch of selfish assholes showing off.

 

Ed.BJ..

 

It was the same member who asked me to draw 3 complete sets of JPM glasses at full scale for printing. When I said £50 per set (a week's work, basically for each set) he puckered up tighter than a gnat's chuff.

 

I'm not sure what he was expecting really. Maybe thought I would do them for free? funny, when it came to selling machines he didn't give any away.....


Edited by Deathclaw, 04 May 2014 - 05:52 PM.

Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#24 ploggy

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Posted 04 May 2014 - 05:50 PM

Chris has got SRU done now I imagine.  He was having an issue getting the sound right, but he's probably cracked that by now.  It wasn't showcased in the video, but Big Chief, Castle, Epoch, BWB/Barcrest MPU4 Video and Triple M were shown.

 

Video is zipped up, as .MP4 files aren't allowed to be attached.

Attached Files


This be my stuff ----------> http://www.fruit-emu...wnloads&mid=301

#25 Deathclaw

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Posted 04 May 2014 - 05:56 PM

TBH MFME can go f*** itself any way. Yeah, it does the techs but the DX interface is ten years old and basically chokes you on the size of layouts you can make. I'm more excited about doing MPU3 machines in Amber with massive graphics.

 

I remember there used to be big debates about how a layout should be made. Flat table cloth with the visible art bigger or WDX style like my first Line Up. WDX won out, but basically Amber allows you to do both with no sacrifice. If you had a 27" monitor you could literally emulate a machine at 100% scale, completely full sized. You could literally do a fruit machine full sized,floor to ceiling.

 

That is exciting, as are the numerous little Easter eggs it has for doing properly lamped reels and so on.


Edited by Deathclaw, 04 May 2014 - 05:57 PM.

Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#26 altharic

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Posted 04 May 2014 - 06:46 PM

Problem with any emulator is, are there enough left to care about it?

Gone are the days of 5 page release threads with thanks.

#27 Deathclaw

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Posted 05 May 2014 - 02:38 PM

Problem with any emulator is, are there enough left to care about it?

Gone are the days of 5 page release threads with thanks.

 

 

That depends how you look at it. 

 

With Amber you can quite literally smash what MFME does. The only issue with Amber is that it requires a complete redesign of the DX. So you can take an MFME layout and convert it into Amber but that's really missing the point. MFME graphically is a load of old f*****g shit. And that's literal. It's not moved on in over ten years (that's going from looking at the pathetic video Chris uploaded). It's still got the same inner circle designers (who really aren't very good at it) designing tiny little layouts for it.

 

When Chris used to post his "What do you want from the next emulator?" threads he really ought to have f*****g listened. But Chris was never bothered about how the layouts looked because he did not design MPU34 to ever push any boundaries as to what you can see on screen, rather, him and his bum chum wanting the latest techs emulated so they could have an advantage. And no matter how many old techs he did add the premise of MPU34 was always so that him and his mate could empty machines.

 

So he didn't listen. The main difference with Amber is what it allows you to do. The only problem with that is that there are not any designers who actually want to use the f*****g thing. All I see (apart from Ploggy) is MFME layouts being converted into it. Shame really.

 

Right now I'm working with Guitar to improve the front end a little and make some proper layouts for it, as he intended them to be. Nice big machines, not tiny little things restricted by the height of the widescreen monitor (so about 1000 pixels high, no different to 2001). 

 

I'm hoping that with Line Up Nick and I can create something totally new. Ploggy has already done a few great layouts for Amber but I'm trying to make it so that just designing and lamping the artwork is not the only thing you can do to create the experience. With Youtube and Youtube to MP3 you can actually rip exact sounds from the actual machine you are working on and then implement them. So now you're going past the visual experience (which in Amber shits on MFME all day long) and adding in the exact sounds the machine makes as you play it.

 

Whether you find that exciting mate? no idea really. But it's there if people want to use it.

 

Nick also listens to people. When Chris released MFME 3.2 he totally broke the hoppers in Maygay (this was why Retrofruit buggered off) and the problem with Chris was you could not ask him to fix it (ten minutes tops) and then release another emu. With Chris it was one emulator every three f*****g years.

 

If people actually bother and embrace Nick Amber will get better and better. AFAIK MPU3 is now fully working and working properly. There may be issues with BWBs and so on but that doesn't concern me as he will fix it and fix it quick.

 

It's just the same old story as 2001. Get out there and find machines and get resources for them. :)


Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#28 banditboy2006

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Posted 05 May 2014 - 03:34 PM

bwb runs fine the chr sorts it self but theres is no informations to do the mutli lamps i.e red/blue

 

if somebody knocks me up a on image for volcano  will take a look at that as I can lamp that within a night


Edited by banditboy2006, 05 May 2014 - 03:39 PM.


#29 banditboy2006

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Posted 05 May 2014 - 03:45 PM

but the sound roms are jumbled up on mmfe so they will be on amber



#30 Deathclaw

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Posted 05 May 2014 - 04:52 PM

bwb runs fine the chr sorts it self but theres is no informations to do the mutli lamps i.e red/blue

 

if somebody knocks me up a on image for volcano  will take a look at that as I can lamp that within a night

 

Forgive me if I sound rude (because I often do) but why on earth would some one want to knock up an image for you to lamp?

 

Why can't you do it yourself? I mean, that's the whole point of being a layout designer is that you design the layout yourself.

 

If you need Photoshop help (or simply don't know how to use it) then ask around the forums. You can always use Paintshop Pro which IIRC is free and Ploggy uses that so I'm sure he can give you some pointers.

 

Cleaning artwork is not hard it just takes a lot of time. 


Fruitworkz current projects..

 

Line Up Prototype.

Amber MPU3 Edition.


#31 Guitar

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Posted 05 May 2014 - 04:59 PM

but the sound roms are jumbled up on mmfe so they will be on amber

 

No, Amber emulates the OKI sound bank switch, in fact it auto detects it when required.


Edited by Guitar, 05 May 2014 - 04:59 PM.

Project Amber 2 - Coming Soon


#32 banditboy2006

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Posted 05 May 2014 - 05:09 PM

 

Forgive me if I sound rude (because I often do) but why on earth would some one want to knock up an image for you to lamp?

 

Why can't you do it yourself? I mean, that's the whole point of being a layout designer is that you design the layout yourself.

 

If you need Photoshop help (or simply don't know how to use it) then ask around the forums. You can always use Paintshop Pro which IIRC is free and Ploggy uses that so I'm sure he can give you some pointers.

 

Cleaning artwork is not hard it just takes a lot of time. 

 

yeah I know but am on a lappy at the moment which needs more work as I had to do 3 refreshes in the last 2 months so I need a hardrive so everytime that happens I lose my installed programs and really I haven't got the spare funds for a long term fix



#33 andy-1

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Posted 05 May 2014 - 05:15 PM

Banditboy did you download that version of PS I gave you the link for?, as that is the 1 I use when I do DX's.



#34 banditboy2006

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Posted 05 May 2014 - 05:18 PM

yeah before I had laptop problem I have to reinstall again as I lost when I had the hard drive failure

 

I have to replace the hard drive anyway as I knows there errors

 

as on a past lappy I had one die complently as was using a bit of the bad space then it just died

 

giving it 1 more go before I change the hardrives again


Edited by banditboy2006, 05 May 2014 - 05:21 PM.


#35 andy-1

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Posted 05 May 2014 - 05:22 PM

You should'nt need to install it as it's a portable version.



#36 banditboy2006

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Posted 05 May 2014 - 05:36 PM

oh right opps I will take another luck



#37 altharic

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Posted 05 May 2014 - 06:16 PM

You could also back up the file to usb stick in case it does die.

#38 Guitar

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Posted 05 May 2014 - 08:11 PM

Here's a starter for 10.

Attached Files


Project Amber 2 - Coming Soon


#39 banditboy2006

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Posted 05 May 2014 - 08:25 PM

are these usable for amber they are if we have the 8 quid roms



#40 superbank

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Posted 05 May 2014 - 08:48 PM


I think I asked for Cashcade from the same source and got nothing.

If you ask MattyN over at FF he can link you a copy. He is not a member here.

bj

Surely Cashcade ROMs must be available?

 

There's quite a few of these machines floating about. I played one only last week.






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