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#21 Geddy

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Posted 21 January 2015 - 09:48 AM

I believe it works..... but like a MFME layout in a blank layout..... you know the numbers 1-16 etc for reels.  Unless you ask Wizard for his MFME, his will run the lot... lol.



#22 Guitar

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Posted 21 January 2015 - 05:32 PM

Yeah when I said playable I meant the actual core works. Graphically it leaves a lot to the imagination.


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#23 Matty.N

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Posted 21 January 2015 - 06:22 PM

 

In  Door Open mode

7 Segs broken on offer pannel

7 Segs non-existant for upgradable values on machines that use it iirc

Sounds not playing at correct speed

Buttons not all wired in (Cash or Bust/Deal/No Deal)

 

---

 

I'd be more interested in Sphynx/Labrynth/Pyramid running than these clones.



#24 Matty.N

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Posted 21 January 2015 - 06:24 PM

And heres Sphinx running in MAME, crashes at the end of the vid, but still nice to see it working to a degree. (Video is 2 years old so may be some improvements, but they'll be very minimal)

 



#25 niallquinn

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Posted 21 January 2015 - 09:00 PM

Sphinx has proper reels now Matty, but again not much work done on it.  Was it "topgun" or someone who posted here doing it?  Anyone heard from him?

 

NQ.



#26 Guitar

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Posted 21 January 2015 - 09:22 PM

There's a video on youtube showing family guy failing to boot.

It does the initialize, then locks up showing READ METERS on the alpha.

 

Not sure if they are aware that means the refill key is stuck on.


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#27 ploggy

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Posted 21 January 2015 - 09:36 PM

Read Meters normally means the door is open.


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#28 ritdav

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Posted 21 January 2015 - 11:51 PM

Sphinx has proper reels now Matty, but again not much work done on it.  Was it "topgun" or someone who posted here doing it?  Anyone heard from him?

 

NQ.

where can we find this?



#29 stevedude2

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Posted 22 January 2015 - 10:40 AM

Sphinx has proper reels now Matty, but again not much work done on it.  Was it "topgun" or someone who posted here doing it?  Anyone heard from him?

 

NQ.

 

tga wasn't it?  The topic was on the main page for a while...


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#30 Matty.N

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Posted 22 January 2015 - 02:06 PM

There's a video on youtube showing family guy failing to boot.

It does the initialize, then locks up showing READ METERS on the alpha.

 

Not sure if they are aware that means the refill key is stuck on.

 

Think it's just a case of pressing one of the number keys & it goes past it.



#31 Matty.N

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Posted 22 January 2015 - 02:45 PM

Sphinx has proper reels now Matty, but again not much work done on it.  Was it "topgun" or someone who posted here doing it?  Anyone heard from him?

 

NQ.

 

Would also like to know where this is, got .157 & while it's more stable than the vid I posted I see no reels :(

 

 

 

Think it's just a case of pressing one of the number keys & it goes past it.

 

Press left CTRL & it skips it, small video here:

 



#32 Guitar

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Posted 22 January 2015 - 06:35 PM

Read Meters normally means the door is open.

 

I stand corrected.

 

It would appear quite a lot runs then, now if only there was a front end.


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#33 Geddy

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Posted 22 January 2015 - 06:41 PM

It would appear quite a lot runs then, now if only there was a front end.

 

Cool....... nick.... erm sorry borrow the code! ;)



#34 Guitar

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Posted 22 January 2015 - 06:52 PM

 

Cool....... nick.... erm sorry borrow the code! ;)

 

Meh, it's only Scorp4, I want IMPACT emulated first, I've got Big50 in my kitchen awaiting emulation.


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#35 Geddy

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Posted 22 January 2015 - 07:51 PM

Do we not have two impact emulators? ;) :)

#36 Matty.N

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Posted 22 January 2015 - 09:14 PM

Do we not have two impact emulators? ;) :)

 

We do, but they'll not be as accurate as when Amber does them. ;) Plus I'm sure it will lead onto Impact video at some point.

 

Would it be feasible to tear apart the old Dr Who layout for MAME & re-jig it for the SC4 stuff? I know the 7-segs are broken but they're not critical.



#37 Guitar

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Posted 23 January 2015 - 12:37 AM

Do we not have two impact emulators? ;) :)

 

Not that Big 50 will run properly in. The disc reel has lamps behind the disc, and also lamps in front of the disc in the centre, which neither JPeMu or MFME can cope with.

Also Amber will emulate lamp dimming properly, which is quite a big feature of JPM games.


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#38 niallquinn

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Posted 24 January 2015 - 11:53 AM

Big 50.  One of the best machines ever created.  The "50" being because it has 50 types of hidden features.  Was a players dream as most people didn't know most of the hidden features.  Ah the nudge one............JP every time etc.  And yes, neither emu has the disc implemented correctly which is why we've no DX for it, only a classic.

 

@SteveDude, TGA, that was him!  I was close.  :)

 

NQ.






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