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New £500 fruit MAchines in Arcades.


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#21 jamesb99_1999

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Posted 25 July 2005 - 02:33 PM

They don't listen! QUITE RIGHT we don't want random games.
We want entertainment.
If you put something at £2/play with no time consuming features OF COURSE IT'LL MAKE LOADS OF MONEY.

Why hasn't anyone thought of making hi-techs at £10/play with a £5000 jackpot?

switchable stakes obviously to accommodate those that want £10 to last for several zillion years.

You choose. 2p/play £200/play - £1000 jackpot. 2p play is on 80%, £200 play is on 99.98%. You lose about the same on each press (couldn't be bothered to work it out exactly) but CATER for all the levels of 'gamblers'.

No don't answer that, instead listen to this rant about meano, sorry, RENO casino by Lamesoft, sorry, GAMEsoft.

You know me, I'm not one to moan. (Rotating smiley)

!URGENT WARNING!


This is an URGENT WARNING. Some of you may have seen the lo-tech machine 'Reno Casino' by Gamesoft.

It's a 3 player unit with shared top box. 1-6 nudges can be awarded to give £1,£2,£3,£5. Reno Casino. Red sevens. Super Reno Casino.

The feature is obtained by three symbols in view. In my own experience this will usually award a fiver. You have a choice of three different casino games, but essentially you just win £5,£10,£15,£20 or £25 per credit. After the first win, you'll either hear

"Thankyou for playing Reno Casino"

or you'll hear

BLOOP! and another roulette wheel will light up and you can play again. There are a total of six wheels.

If you get red sevens and exchange, your first spin always appears to be £25. If it awards another wheel, it's back to the norm with anything from £5 to £25.

The highest streak I have seen is £60.

Now we all now what Astra machines can be like. Hideous long cycle monstrosities. These are basically the same. THIS IS WHAT CAN HAPPEN IF YOU PLAY THESE MACHINES.

** £115 for a feature (that'll normally pay £5)

** £30 without being offerred any win to gamble.

** 6 nudges awarded for nothing or £1. NB £1 must be gambled to £2, £3, £5 THEN Reno Casino to achieve a feature.

** 2 holds on wheel given time and time again and the third hold never coming. Much worse than ANY other TIC TAC TOE style machine.

** Let 'em Spin and three time holds/any other flash holds virtually unheard of.

** Features paying £5 only more than 60% of the time.

** Long cycle, unpredicatable gameplay.

** Just like a Party Time if you put in £60 for a fiver. Expect to put ANOTHER £60 in for a fiver straight away after!

CONCLUSION: DON'T PLAY RENO CASINO. DON'T EVEN BOTHER PUTTING A QUID IN. IT'S A COMPLETE WASTE OF MONEY.


**I'LL LOSE MY MONEY SO YOU DON'T HAVE TO!!**

hope that helps some of you.


its's a crap machine but I did get a £125 role once. :)
J<br /><br /><br /><br />A man

#22 TheMission

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Posted 26 July 2005 - 11:30 AM

The random number generators in these section 16 machines produce either a win or lose. The wins are displayed as they have been pulled from the RNG, but the losing combinations are carefully crafted to look like near misses OR 'If I had staked more, then I would have win'. Well I suppose that would encourage you to lose more money.


I take it that you have inside knowledge then, or know someone that does.

#23 Sarky

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Posted 28 July 2005 - 06:23 AM

They don't listen! QUITE RIGHT we don't want random games. We want entertainment. If you put something at £2/play with no time consuming features OF COURSE IT'LL MAKE LOADS OF MONEY.


It's pretty simple. Manufacturers listen to the distributors, the distributors listen to the arcade owners, the arcade owners listen to the cash box, and the cash box listens to the player. At the end of the day the player gets the final say in what machines are out there. If everyone stopped playing them they'd disappear in an instant.

#24 Dr DX

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Posted 28 July 2005 - 07:09 AM

i agree with u sarky
Women are #@#@#@#s....

#25 kensplace2

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Posted 28 July 2005 - 08:34 PM

Anyone got access to a sect 16 machine? Would love to see pics of what the random number generator board actually is. I know the rules say it "has to be seperate" from the main machine, but cant find anywhere any rules saying what the feck the random number generator is meant to do, or how random it has to be.......

Hope its not like the old american systems, that worked "randomly" which some one found a method for (as computers dont generate random numbers without special hardware, the random number sequence can be recreated if studied enough), Im guessing its some exotic hardware thingymajig that makes the numbers up, not a program




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