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#401 Reg

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Posted 21 June 2017 - 08:11 PM

Here's another JPEMU to MFME Conversion, Pot Of Gold by ???

 

This was a pain in the backside to convert  :realmad:  Apart from the usual stuff, the band needed offsetting, opto tabs needed to be set to 1 (thanks Dad for the error codes http://www.fruit-emu...pm-error-codes/) For some reason also, it wouldn't accept coins, kept on giving an alarm 1.8 and 1.1. About to give up, but trying the dips, it seemed switching dip 1 on and off, stopped the alarm and dip 2 also. Switches them both on then off and it suddenly worked lol.

 

Thank you for this, and also to Wizard for the fixes for Jackpot Gems.

 

So I took this and made a couple of changes - layouts of old don't look always the best, but can we fix them - yes we can...

 

Attached File  Pot.png   1.11MB   0 downloads

 

- Darken the Background by going into properites of the background on the background, editing it and clicking apply.

- Design Lamp Mask / Export - Extract the background for the off images.

- Design DX Lamp Creator - Min Pix Diff 1 / Max On Pixel 5 - Click ReMask images, now have transparnt lamps - watch the trail, that is fixed on the left.

- Remove the win line from the number reel.

- Update the alpha.

- Apply an Omni Mask to all lamps.

 

Now the old style lamping does not seem so harsh.



#402 barcrest junky

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Posted 21 June 2017 - 08:30 PM

Another JPEMU conversion to MFME.

 

Big Bucks by ????

 

I've set it to £8 20p play. Other than the standard convert stuff, I've added a graphical coin mech.

 

By Loafing Fish / Tree? 



#403 vectra666

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Posted 21 June 2017 - 08:43 PM

 

Thank you for this, and also to Wizard for the fixes for Jackpot Gems.

 

So I took this and made a couple of changes - layouts of old don't look always the best, but can we fix them - yes we can...

 

attachicon.gifPot.png

 

- Darken the Background by going into properites of the background on the background, editing it and clicking apply.

- Design Lamp Mask / Export - Extract the background for the off images.

- Design DX Lamp Creator - Min Pix Diff 1 / Max On Pixel 5 - Click ReMask images, now have transparnt lamps - watch the trail, that is fixed on the left.

- Remove the win line from the number reel.

- Update the alpha.

- Apply an Omni Mask to all lamps.

 

Now the old style lamping does not seem so harsh.

any chance you can either upload this version with what you've changed or pm me a copy please


The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#404 wearecity

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Posted 21 June 2017 - 09:07 PM

 

Thank you for this, and also to Wizard for the fixes for Jackpot Gems.

 

So I took this and made a couple of changes - layouts of old don't look always the best, but can we fix them - yes we can...

 

attachicon.gifPot.png

 

- Darken the Background by going into properites of the background on the background, editing it and clicking apply.

- Design Lamp Mask / Export - Extract the background for the off images.

- Design DX Lamp Creator - Min Pix Diff 1 / Max On Pixel 5 - Click ReMask images, now have transparnt lamps - watch the trail, that is fixed on the left.

- Remove the win line from the number reel.

- Update the alpha.

- Apply an Omni Mask to all lamps.

 

Now the old style lamping does not seem so harsh.

 

I shall have a go at that tomorrow.



#405 wearecity

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Posted 23 June 2017 - 03:53 PM

Here's Pook Maximum Overdrive 1280 DX converted from Jpemu to MFME.

 

We have a decent 1024 DX by Vecs, and I turned to it, to help with some issues here as some stuff like the reel belt, don't convert automatically. So doing this, also helped me see how to put in a reel belt and resize it etc and put the jailbar masks over the top.

 

I tried to follow, Reg's tips on this one, but not everything worked well, so I did what I could.

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#406 vectra666

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Posted 23 June 2017 - 04:32 PM

i do still have the original BIG arts for overdrive so could be possible for an enlarged edition if requested


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Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#407 altharic

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Posted 23 June 2017 - 10:00 PM

This isn't the rom i remember its a right shit running at 3% lol

#408 vectra666

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Posted 23 June 2017 - 10:19 PM

This isn't the rom i remember its a right shit running at 3% lol

must be a quicksilver rom lol


The more I do today, The less I do tomorrow.
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Enjoy FME and Happy Gaming!!!!

#409 wearecity

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Posted 24 June 2017 - 04:01 AM

I set it at 80%, I prefer to have machines set to lower % in the emulator, if it's at 90% +, it's usually pretty boring.

 

I'd probably say, that 72% - 78% was my main experience of slots, with the occasional 80% - 84%. I've never seen slots of old, say anything above 84%

 

Just to keep the thread on topic, I'd probably say having been through the downloads here and what I already have on Jpemu/Bfmulator, this is the last conversion, I'm likely to do.

 

What's left, I can't/won't bother doing because, of errors when converting, I don't have the knowledge or skills to add things such as disc reels, or because we already have better or equivalent quality layout for MFME. I'm not a fan of classics, or DX's that are not playable, because you simply can't read anything, but if anyone wants something converted that hasn't been and posts it up, I don't mind having a go at doing it, but would highly recommend having a go yourself, if you've at least some knowledge of layout designing or tinkering with layouts.



#410 altharic

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Posted 24 June 2017 - 10:15 PM

meters are wrong out meter is 3


i do still have the original BIG arts for overdrive so could be possible for an enlarged edition if requested

If you have time why not many impacts need a spit and polish.



#411 wearecity

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Posted 25 June 2017 - 03:49 AM

I think I uploaded an early version of the conversion, because I don't seem to have put the jail bars on the download version either. :o

 

Definitely we could do with some impact machines having an update, but that goes for a lot of techs.



#412 vectra666

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Posted 25 June 2017 - 09:44 AM

I'll see what's what,
Also have pinball Wizard. Terminator and popeye for the jpms. Should take to long to make em bigger.

Edited by vectra666, 25 June 2017 - 09:46 AM.

The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#413 altharic

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Posted 26 June 2017 - 08:23 AM

Some of the tri lamp ones need a rejig golden goal etc

#414 wearecity

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Posted 02 July 2017 - 01:41 PM

I've got some machines that won't register in and out coins. Not bad as I have over 1000 that do.

 

So if anyone cares to take a look, then it would be good.

 

Win-A-Gain MPU3 - In meter setting needed. Out seems to work with Triac 1*1 

 

Road Hog Club MPU4 - Both in and out, I can't find.

 

Lootshoot MPS2 - I've left the original settings from Ploggy???. It shows 20p coins being entered, but then it starts to register coins in the out meter when you start to spin. Also a strange thing on this, when you get reel roulette, on the reels themselves it has the writing reel roulette in red????

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#415 richy1976

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Posted 02 July 2017 - 03:36 PM

Ricochet im 99% sure the top buttons need numbers & you can switch it across, we used to have it in the arcade.



#416 evo1

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Posted 02 July 2017 - 06:42 PM

Ricochet im 99% sure the top buttons need numbers & you can switch it across, we used to have it in the arcade.

I cant remember it having numbers there but looking at this video its the same

 



#417 evo1

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Posted 02 July 2017 - 07:02 PM

This payout issue is also on

Drop The Lot

Nudge Bonanza Deluxe

Hotpot

Special Reserve Deluxe

Supershot

 

 

Try

Meters in                                Meters out

Meter 1      1                          Meters 5       1

                                              Meter 6         5

                                              Meter 7         2

These was taken off reelcrazy by ploggy and work on lootshoot


Edited by evo1, 02 July 2017 - 07:08 PM.


#418 evo1

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Posted 02 July 2017 - 07:19 PM

Lootshoot with reels sorted and meters??

 

 

Attached File  Lootshoot 1600 DX.zip   8.43MB   35 downloads

 

 

 

 

Just changed the lamp mask on each reel


Edited by evo1, 02 July 2017 - 07:23 PM.


#419 Wizard

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Posted 02 July 2017 - 07:43 PM

Road Hog Club meters should be Triac6 and Triac7

 

Win A Gain set display port to meters and then Meter 1 and Meter 2


Warning: This post is mostly my own opinions and may contain irony, if you are obsessed with PAST history you may want to ignore it.


#420 richy1976

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Posted 02 July 2017 - 07:56 PM

What i mean evo, is the buttons above where it says ricochet dont work on the dx.




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