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Layout DIY fixes


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#601 wearecity

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Posted 12 September 2018 - 08:45 AM

I think Chris said there was a bug with the note acceptors on MPU5 machines, so you would need to disable it until the bug is fixed.  Just go into the Configuration Window, and set 'NV4 Note' to 'No'.  I had to do a ram clear to get rid of the Strim errors.  This was on the classic version, and not the DX version.

 

I had disabled the notes, but was hoping not to have to ram reset to get rid of the coin strim. Might just avoid playing it for now and hopefully a future update, will sort it out.

 

We have the superb Oche Oche Oche DX for a bit of darts action now.



#602 innfection

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Posted 16 September 2018 - 02:36 PM

cluedo mazooma audio is wrong any fix?


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#603 vectra666

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Posted 16 September 2018 - 04:36 PM

cluedo mazooma audio is wrong any fix?


Needs correct sound ROMs of which we don't have, unless you can obtain and upload them?
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#604 innfection

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Posted 16 September 2018 - 05:45 PM

Ok

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#605 vectra666

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Posted 19 September 2018 - 09:12 PM

the big cheese by Ross is comng up with a error 1.8 alarm any idea's how to clear it??

also need tarting up for mfme6.1

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Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#606 richy1976

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Posted 20 September 2018 - 12:55 AM

Works ok for me Vecs.

Done the alpha, added sound effects.

 

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#607 meme3

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Posted 04 October 2018 - 03:07 PM

Break The Spell, which was andy-1's layout, Updated For MFME 6.1.

The original layout was set to 92% payout, but is now set to 82% payout.

Updated the alpha and still on it's original stake of 20p, but you can change it to 30p from the Configuration.

It is also still on £15 jackpot.

 

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#608 gemini17

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Posted 04 October 2018 - 09:42 PM

Break The Spell, which was andy-1's layout, Updated For MFME 6.1.

The original layout was set to 92% payout, but is now set to 82% payout.

Updated the alpha and still on it's original stake of 20p, but you can change it to 30p from the Configuration.

It is also still on £15 jackpot.

 

Looks great but plays mute?

The sounds work in the samples. :err:

 

Any idea what the problem is.

 

Many thanks

 

Jay



#609 innfection

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Posted 05 October 2018 - 06:53 AM

Maybe press close door and Open door and refill To find volume Menu?

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#610 vectra666

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Posted 05 October 2018 - 10:13 AM

there is no sounds on this for some reason, i'd also put it on 25p/30p play for £15 as this was the prize/stake ratio for this jp level

 

strange just loaded up the original for this and volia it has sound 


Edited by vectra666, 05 October 2018 - 10:17 AM.

The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#611 innfection

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Posted 10 October 2018 - 10:27 PM

Needs correct sound ROMs of which we don't have, unless you can obtain and upload them?

ive found a site that has roms for mazooma cluedo scorpion 4 but what set would sound be under?


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#612 vectra666

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Posted 11 October 2018 - 06:01 AM

Doesn't make a difference, you need the ROM ending in
.bin usually a bigger one
Link up the ROM site and we'll take a look
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Enjoy FME and Happy Gaming!!!!

#613 andy-1

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Posted 11 October 2018 - 07:27 AM

The rom sites are all the same, there are no other sound roms for Cluedo I checked them when designing the classic. And if they had turned up Geddy would have them in his rom dat.

 

That is why I put a post up on DIF under the missing roms topic.



#614 innfection

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Posted 11 October 2018 - 09:05 AM

Ok

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#615 richy1976

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Posted 11 October 2018 - 10:51 AM

Break the spell has a sound rom loaded in, volume on 100 still no sound.



#616 richy1976

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Posted 11 October 2018 - 10:58 AM

Fixed

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#617 vectra666

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Posted 11 October 2018 - 11:17 AM

Break the spell has a sound rom loaded in, volume on 100 still no sound.


Andy's original worked fine even in 6.1
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Enjoy FME and Happy Gaming!!!!

#618 richy1976

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Posted 11 October 2018 - 11:28 AM

That one uploaded to here had hopper prob making the payout noises and volume was right down on shift & +.



#619 innfection

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Posted 13 October 2018 - 07:43 PM

Force five by Pook high or low reel Is incorrect

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#620 vectra666

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Posted 13 October 2018 - 08:19 PM

Force five by Pook high or low reel Is incorrect

you change these by opening the reel properties and change the steps by like -2 to the correct positions

have a go at trying these errors out yourself you never know you may learn something new!!!


The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!




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