Thanks HT6 and Vecs.
Just one tiny thing, it's million, not millions.
Posted 21 January 2017 - 09:38 AM
Thanks HT6 and Vecs.
Just one tiny thing, it's million, not millions.
Posted 13 February 2017 - 06:57 PM
can somebody take a look at this as i have fixed the hoppers but
when i loaded in the layout first time the reels was smaller
i have made them bigger but there too big i think is there a way to make them more real
Posted 13 February 2017 - 07:12 PM
how small do you want em!!! you can change the height of the reel symbols but not the width (maybe this could be a possible in a future emu update) you need to increase the amount i've set it to 160
Posted 13 February 2017 - 07:17 PM
Design/ edit mode/ and try this setting.hopefully this is what you mean.
Edited by hitthesix, 13 February 2017 - 07:18 PM.
Posted 13 February 2017 - 07:18 PM
yeah as the height came out as half on the first load of this for some strange reason
Posted 13 February 2017 - 07:36 PM
i,ve made the above layout you up'ed nice and dark adding more contrast and darkness looks good!
Edited by vectra666, 13 February 2017 - 07:38 PM.
Posted 13 February 2017 - 07:46 PM
thats looks loads better i will look at the s4 games in this cabinet to see whats whats as i wonder if public emeny number 1 will run without any problems
Posted 13 February 2017 - 07:48 PM
one thing i didn,t know is you can actually re edit the lamp masks to you own suiting by creating the lamp mask
Posted 11 March 2017 - 05:37 PM
Club super 6 cant get it paying out (hoppers are empty), if anyone else wants a look at it before i report it as a none runner.
Tried all kinds of settings & checkbox 32, no joy, same happens on the classic.
Edited by richy1976, 11 March 2017 - 05:38 PM.
Posted 11 March 2017 - 07:21 PM
Posted 11 March 2017 - 08:37 PM
Right sorted this i followed wearcity's advice on club money to burn in an earlier page.
All coins go in and out although 20p's don't account on the meters until they hit a pound's worth but its all sorted!!
on the zip below i have altered the darkness via contrast and re done the seven segs (made smaller and added more pink to the red), the alpha is now the correct colour to
Thanks must still goto tommy C and Co for the original and the 1024dx his did for me a limited edition lol, and if he wants he could maybe amend his original download with this one.
Edited by vectra666, 11 March 2017 - 08:40 PM.
Posted 11 March 2017 - 08:55 PM
Posted 11 March 2017 - 08:57 PM
Posted 11 March 2017 - 08:58 PM
Edited by vectra666, 11 March 2017 - 08:59 PM.
Posted 11 March 2017 - 09:49 PM
Just noticed theres a doc with cash strike saying "clear the ram to get rid of payout issue", wonder if this can be fixed in v5.
Edited by richy1976, 11 March 2017 - 09:49 PM.
Posted 12 March 2017 - 02:05 PM
Empire cash strike as well payout probs.
is it this cash strike you're talkig about if so this ross version works fine without alterations
Posted 12 March 2017 - 02:39 PM
Pooks jpm fireball layout needs to have the reels reverse unticked
Posted 12 March 2017 - 03:50 PM
is it this cash strike you're talkig about if so this ross version works fine without alterations
Can you up it mate, ross not on here in search.
Mine is by RB.
Thanks.
Edited by richy1976, 12 March 2017 - 03:53 PM.
Posted 12 March 2017 - 04:23 PM
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