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Layout DIY fixes


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#161 wearecity

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Posted 21 January 2017 - 09:38 AM

Thanks HT6 and Vecs.

 

Just one tiny thing, it's million, not millions. :err:



#162 wearecity

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Posted 21 January 2017 - 11:30 AM

The edit time is so short on these posts.

 

Attached, are my findings in this thread, for the techs which I don't have many layouts for.

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Edited by wearecity, 21 January 2017 - 11:31 AM.


#163 banditboy2006

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Posted 13 February 2017 - 06:57 PM

can somebody take a look at this as i have fixed the hoppers but

 

when i loaded in the layout first time the reels was smaller

 

i have made them bigger but there too big i think is there a way to make them more real

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#164 vectra666

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Posted 13 February 2017 - 07:12 PM

how small do you want em!!! you can change the height of the reel symbols but not the width (maybe this could be a possible in a future emu update) you need to increase the amount i've set it to 160 


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#165 hitthesix

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Posted 13 February 2017 - 07:17 PM

Design/ edit mode/ and try this setting.hopefully this is what you mean.

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Edited by hitthesix, 13 February 2017 - 07:18 PM.


#166 banditboy2006

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Posted 13 February 2017 - 07:18 PM

yeah as the height came out as half on the first load of this for some strange reason



#167 vectra666

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Posted 13 February 2017 - 07:36 PM

i,ve made the above layout you up'ed nice and dark adding more contrast and darkness looks good!

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Edited by vectra666, 13 February 2017 - 07:38 PM.

The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#168 banditboy2006

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Posted 13 February 2017 - 07:46 PM

thats looks loads better i will look at the s4 games in this cabinet to see whats whats as i wonder if public emeny number 1 will run without any problems



#169 vectra666

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Posted 13 February 2017 - 07:48 PM

one thing i didn,t know is you can actually re edit the lamp masks to you own suiting by creating the lamp mask  


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Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#170 richy1976

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Posted 11 March 2017 - 05:37 PM

Club super 6 cant get it paying out (hoppers are empty), if anyone else wants a look at it before i report it as a none runner.

Tried all kinds of settings & checkbox 32, no joy, same happens on the classic.

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Edited by richy1976, 11 March 2017 - 05:38 PM.


#171 vectra666

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Posted 11 March 2017 - 07:21 PM

Isn't that simular to grand slam bfm, of that runs maybe it's the same settings
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#172 vectra666

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Posted 11 March 2017 - 08:37 PM

Right sorted this i followed wearcity's advice on club money to burn in an earlier page.

 

All coins go in and out although 20p's don't account on the meters until they hit a pound's worth but its all sorted!!

on the zip below i have altered the darkness via contrast and re done the seven segs (made smaller and added more pink to the red), the alpha is now the correct colour to

 

 Thanks must still goto tommy C and Co for the original and the 1024dx his did for me a limited edition lol, and if he wants he could maybe amend his original download with this one.

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Edited by vectra666, 11 March 2017 - 08:40 PM.

The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#173 richy1976

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Posted 11 March 2017 - 08:55 PM

Is it paying out the 20p I couldn't get past that?.

#174 richy1976

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Posted 11 March 2017 - 08:57 PM

Empire cash strike as well payout probs.

#175 vectra666

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Posted 11 March 2017 - 08:58 PM

Yes but doesn't show on the out meters till it rounds up to a pound, so if you win say 40p it won't show up till you win say £1.60 then it'll add either the 10 or 20 if you know what I mean also added a 20p button for refill etc
Either upload empire one or pm me them I'll take a look tomorrow

Edited by vectra666, 11 March 2017 - 08:59 PM.

The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#176 richy1976

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Posted 11 March 2017 - 09:49 PM

Just noticed theres a doc with cash strike saying "clear the ram to get rid of payout issue", wonder if this can be fixed in v5.


Edited by richy1976, 11 March 2017 - 09:49 PM.


#177 vectra666

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Posted 12 March 2017 - 02:05 PM

Empire cash strike as well payout probs.

is it this cash strike you're talkig about if so this ross version works fine without alterations

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The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#178 vectra666

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Posted 12 March 2017 - 02:39 PM

Pooks jpm fireball layout needs to have the reels reverse unticked


The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!

#179 richy1976

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Posted 12 March 2017 - 03:50 PM

is it this cash strike you're talkig about if so this ross version works fine without alterations

Can you up it mate, ross not on here in search.

Mine is by RB.

Thanks.

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Edited by richy1976, 12 March 2017 - 03:53 PM.


#180 vectra666

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Posted 12 March 2017 - 04:23 PM

Pm me yours and I'll take a look laters then re upload after if successful the one above by Ross looks identical but it was a 1024 due to computer restraints at the time.
Or can you not just copy the configuration table above?
The more I do today, The less I do tomorrow.
Fme is alive and screaming into the 21st century!
Enjoy FME and Happy Gaming!!!!




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