Did it used to be skill to win a gamble?
Started by FastGuy, Jun 29 2006 09:39 PM
21 replies to this topic
#1
Posted 29 June 2006 - 09:39 PM
Back in the good old days, on alot of machines I used to play (nudges unlimited for example) I could regularly gamble right up to the jackpot (£2 or whatever) and you could often do it more than once in a row. As the years have gone on, it seems to be almost impossible to gamble very high unless the machine want's to let you. I can remember hating the old ACE machines as I could never win a gamble on them.
#2
Posted 06 July 2006 - 07:19 PM
I owned a tupenny nudger a few years back, in a years worth of gambles I never could decide if it was skill or not?
Your lucky if a machine even gives you the illusion of being able use your skills anymore...
Infact:
Most brands are promoting their latest machines for their "no experience neccersary" appeal.
Your lucky if a machine even gives you the illusion of being able use your skills anymore...
Infact:
Most brands are promoting their latest machines for their "no experience neccersary" appeal.
#3
Posted 06 July 2006 - 07:28 PM
I believe it either it was or this is an early cheat!
Remember the £2 jackpots and before, you could slowly release the gamble whilst tapping it like a Grannie on Partytime and if you hit the 40p it would go up 'the tree'
Remember the £2 jackpots and before, you could slowly release the gamble whilst tapping it like a Grannie on Partytime and if you hit the 40p it would go up 'the tree'
#4
Posted 06 July 2006 - 08:16 PM
Don't know about Tupenny Nudger and the like...I always seemed to lose on the "Double or Nothing" gamble. Certainly machines like Cash Explosion by Bellfruit and Cash Counter by Barcrest had certain features that owed a huge amount to skill and if your eye/hand co-ordination was good enough you could always get the £2 Repeater with a FAIR chance of getting the repeat. Nowadays from what I've read, that is a distant memory.
<span style='font-family: Comic Sans MS'><span style='font-size: 12px;'>It's all done in the best possible taste. </span></span>
#5
Posted 06 July 2006 - 09:45 PM
I remember when I was 10 years old I used to make my money on the Double or Nothing machines. I especially made money on the Teppeny Nudger and the likes. I used to always gamble up to 80P and as long as this was done twice in a pounds worth of credits, I was making a tidy profit. Nowadays you are lucky to get 40P and thats out of two pounds worth of credit. Oh I am talking about 2P play though!! I used to like the money coming out automatically when you collected, that was cool.
I tried the 2P play and the old clasic 5P play machines and was losing like crazy. Out of 5 quid I won 40P, how crap!! The gamble is NOT skill anymore and ruins the fun a little I think.
I used to love going to Billing Aquadrome but now it has changed and is a load of shite. Oh well times change less 2P play machines and a lot more 10//20/25P Play. 5 minutes and you can lose so much in the over 18 section, but one streak can make you quids like I had the other day. 1 quid in the machine 32 pound streak. Then I wasted a load on the XXX machines!!
My favorite oldies are Andy Capp, Donkey Kong and fair ground. That holding the cancel button down on Donkey Kong with each spin comes in quite handy, well unless the machine is chipped .
What oldie fruit machines do you guys and gals like??
I tried the 2P play and the old clasic 5P play machines and was losing like crazy. Out of 5 quid I won 40P, how crap!! The gamble is NOT skill anymore and ruins the fun a little I think.
I used to love going to Billing Aquadrome but now it has changed and is a load of shite. Oh well times change less 2P play machines and a lot more 10//20/25P Play. 5 minutes and you can lose so much in the over 18 section, but one streak can make you quids like I had the other day. 1 quid in the machine 32 pound streak. Then I wasted a load on the XXX machines!!
My favorite oldies are Andy Capp, Donkey Kong and fair ground. That holding the cancel button down on Donkey Kong with each spin comes in quite handy, well unless the machine is chipped .
What oldie fruit machines do you guys and gals like??
#6
Posted 06 July 2006 - 09:53 PM
You can download and try most of my fav oldies here on this site. Try these and compare the gameplay to now.
Cash Explosion (BFM), Silver Shadow, Action Bank, Cash Counter (Barcrest), Big Banker (£4 JP), Supatrack, Moneygame, Reel Crazy and Switchback (All JPM).
You just can't beat 'em for gameplay in my humble opinion.
Cash Explosion (BFM), Silver Shadow, Action Bank, Cash Counter (Barcrest), Big Banker (£4 JP), Supatrack, Moneygame, Reel Crazy and Switchback (All JPM).
You just can't beat 'em for gameplay in my humble opinion.
<span style='font-family: Comic Sans MS'><span style='font-size: 12px;'>It's all done in the best possible taste. </span></span>
#7
Posted 06 July 2006 - 10:04 PM
Cool list I remember about half of these actually, Big Banker being one of the ones that sticks in my mind. I will have to try these out thanks.
#8
Posted 07 July 2006 - 10:52 AM
Cool list I remember about half of these actually, Big Banker being one of the ones that sticks in my mind. I will have to try these out thanks.
As far as I know with the exeption of take your pick from barcrest which did have a true skill gamble, Gambling has never been skill if the machine wants to pay out it will gamble up if it dont it wont, holding down the buttons and pressing quick will have no effect if it wants to lose it will lose if it wants you to win it will double.
Cliff C
#9
Posted 07 July 2006 - 11:04 AM
As far as I know with the exeption of take your pick from barcrest which did have a true skill gamble, Gambling has never been skill if the machine wants to pay out it will gamble up if it dont it wont, holding down the buttons and pressing quick will have no effect if it wants to lose it will lose if it wants you to win it will double.
Cliff C
What I am talking about is the true skill feature, which WAS most of the time actual skill. Nowadays it is a load of shite and is actually usually random!! An example is on Fairground fruit machine. Get the ? and then get skill and it truely is based on the skill of the user. Apart from this type the rest is pre determined by programmed factors. OH WELL.
#10 Guest_barcrest junky_*
Posted 11 July 2006 - 08:50 PM
You can test out the true skill gambles / features by setting the config slower then playing the machine on FME.
The only true skill I know on Barcrest machines is the skill stop on lucky dip on snappy / hyper viper -5 nudges / 70p on the lower ld square and 8 nudges / £1.50 on the higher one - always possible if you are quick enough.
BJ
The only true skill I know on Barcrest machines is the skill stop on lucky dip on snappy / hyper viper -5 nudges / 70p on the lower ld square and 8 nudges / £1.50 on the higher one - always possible if you are quick enough.
BJ
#11
Posted 11 July 2006 - 09:52 PM
The only true skill I know on Barcrest machines is the skill stop on lucky dip on snappy / hyper viper -5 nudges / 70p on the lower ld square and 8 nudges / £1.50 on the higher one - always possible if you are quick enough.
BJ
Sigh, I'll repeat myself.
Try
Cash Counter (Barcrest)
Cash Explosion (BFM)
Take Two (Barcrest)
To name a few. Ye olde machines had true skill features on them. It might have been impossible to hit some of them after 6 pints but they were true skill.
<span style='font-family: Comic Sans MS'><span style='font-size: 12px;'>It's all done in the best possible taste. </span></span>
#12
Posted 12 July 2006 - 04:56 PM
One true skill is the true skill from the ? on Rollercoaster. Also on Donkey Kong there is one also. Can't think of any others from the top of my head. I was tired last night and so wasn't on ere. I am doing my training for my new job and it is knackering. thanks for the advice.
#13 Guest_barcrest junky_*
Posted 12 July 2006 - 07:19 PM
I just checked - and yes I did use the words "I know" in my thread.
I now "know" some further examples.
Thanks
BJ
I now "know" some further examples.
Thanks
BJ
#14
Posted 22 July 2006 - 11:23 PM
Pie factory has a true skill, cant remember its name of hand, and too pissed to go downstairs and put it on demo to figure out which feature it is, but its the one where the reels all spin round, and you have to stop it on the win you want.
Course the wins spin too fast for anyone to have a chance of stopping it on anything other than a pretty random win - unless you know how to do it, in which case the jackpot every time.
Same will go for pretty much any similar feature, where the same can be done (you need to be able to get a good view of the reels)
Course the wins spin too fast for anyone to have a chance of stopping it on anything other than a pretty random win - unless you know how to do it, in which case the jackpot every time.
Same will go for pretty much any similar feature, where the same can be done (you need to be able to get a good view of the reels)
#15
Posted 23 July 2006 - 04:56 PM
I can remember when the ace machines were around (the watch for my hidden treasure versions) fantastic ace machine! what ever happened to ACE? favourate one being PAYRISE there was a little cheat on that, spot the pea feature was free.... My first post. keep up the good work all u at fruit emu
#16
Posted 23 July 2006 - 05:53 PM
I can remember when the ace machines were around (the watch for my hidden treasure versions) fantastic ace machine! what ever happened to ACE? favourate one being PAYRISE there was a little cheat on that, spot the pea feature was free.... My first post. keep up the good work all u at fruit emu
Have you been on the homepage and looked at the latest downloads by any chance? Seeing as it's your first post I'll let you off.
There's also several other SP.ace machines playable on MFMEv3.2. Try searching downloads.
<span style='font-family: Comic Sans MS'><span style='font-size: 12px;'>It's all done in the best possible taste. </span></span>
#17
Posted 23 July 2006 - 06:15 PM
lol yeah hav been browsing the downloads it all looks very complicated 2 me i am sure i will get the hang of it in the end thanx 4 the advise ps. wots a MFMEv3.2. or is it 2 difficult 2 explain?
#18
Posted 23 July 2006 - 06:38 PM
Don't take offence but this is an idiot's guide I use for explaining to people what is what.
There are basically 3 emulators. They are called MFME, JPeMu, and BFM. They are so called as they run different manufacturers and different types of technology in their machines.
All of the original emulators can be downloaded in one package, the FME Wizard.
Now, since that, newer versions of each emulator have been released. MFME now have versions 2, 3, 3.1 and 3.2. Version 2 onwards will run games designed originally to run on the other 2 emulators....ONLY if the game designer uses the newer version of MFME to design on. Newer versions of JPeMu and BFM will download and replace the original versions in the FME Wizard. Have I missed anything guys?
Hope this helps.
What to Download:
FME Wizard
MFMEv2
MFMEv3
MFMEv3.1
MFMEv3.2
...and also when you know what your doing download the updated JPeMU and BFM emulators and replace the ones already in the wizard.
Finally the reason why you need all the MFME emulators is because the designers are constantly adding new technologies and features to them to allow you to play machines that couldn't be emulated before they were released.
There are basically 3 emulators. They are called MFME, JPeMu, and BFM. They are so called as they run different manufacturers and different types of technology in their machines.
All of the original emulators can be downloaded in one package, the FME Wizard.
Now, since that, newer versions of each emulator have been released. MFME now have versions 2, 3, 3.1 and 3.2. Version 2 onwards will run games designed originally to run on the other 2 emulators....ONLY if the game designer uses the newer version of MFME to design on. Newer versions of JPeMu and BFM will download and replace the original versions in the FME Wizard. Have I missed anything guys?
Hope this helps.
What to Download:
FME Wizard
MFMEv2
MFMEv3
MFMEv3.1
MFMEv3.2
...and also when you know what your doing download the updated JPeMU and BFM emulators and replace the ones already in the wizard.
Finally the reason why you need all the MFME emulators is because the designers are constantly adding new technologies and features to them to allow you to play machines that couldn't be emulated before they were released.
<span style='font-family: Comic Sans MS'><span style='font-size: 12px;'>It's all done in the best possible taste. </span></span>
#19
Posted 23 July 2006 - 08:12 PM
thanx a lot gaz i'll give it a go when i get more experienceDon't take offence but this is an idiot's guide I use for explaining to people what is what.
There are basically 3 emulators. They are called MFME, JPeMu, and BFM. They are so called as they run different manufacturers and different types of technology in their machines.
All of the original emulators can be downloaded in one package, the FME Wizard.
Now, since that, newer versions of each emulator have been released. MFME now have versions 2, 3, 3.1 and 3.2. Version 2 onwards will run games designed originally to run on the other 2 emulators....ONLY if the game designer uses the newer version of MFME to design on. Newer versions of JPeMu and BFM will download and replace the original versions in the FME Wizard. Have I missed anything guys?
Hope this helps.
What to Download:
FME Wizard
MFMEv2
MFMEv3
MFMEv3.1
MFMEv3.2
...and also when you know what your doing download the updated JPeMU and BFM emulators and replace the ones already in the wizard.
Finally the reason why you need all the MFME emulators is because the designers are constantly adding new technologies and features to them to allow you to play machines that couldn't be emulated before they were released.
#20
Posted 23 July 2006 - 08:27 PM
thanx a lot gaz i'll give it a go when i get more experience:bigeyes19:
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