Has anyone in the past used the test mode (F1 F2) on the bfm emulator?
I cant seem to do anything with it on roms such as Club Cops and Robbers , Premier Manager etc.
If i check the debugging option it also says it has been disabled in this version.... WTF Does that mean ?

Test Mode On BFM Emulator
Started by Pgamblin, Oct 27 2003 12:31 PM
3 replies to this topic
#1
Posted 27 October 2003 - 12:31 PM
N/A
#2
Posted 27 October 2003 - 04:58 PM
The test mode for PCM/CCNR/PEN1 does work.
Load the game as normal.
Project - Stop Emulation
Emulation - Doors / Keys - Backdoor
Project - Start Emulation
When the machine has finished it's boot up sequence press F1 twice in quick sucession.
The machine will beep twice and put 25 credits on the matrix.
Hold down 'c' and nudge the reels using 123 and 4.
Holding down start with 3,4 on the hi lo guarantees the win.
There are others for the feature board, certainally for PCM but I can't remember what they are off the top of my head atm.
Load the game as normal.
Project - Stop Emulation
Emulation - Doors / Keys - Backdoor
Project - Start Emulation
When the machine has finished it's boot up sequence press F1 twice in quick sucession.
The machine will beep twice and put 25 credits on the matrix.
Hold down 'c' and nudge the reels using 123 and 4.
Holding down start with 3,4 on the hi lo guarantees the win.
There are others for the feature board, certainally for PCM but I can't remember what they are off the top of my head atm.
#3
Posted 27 October 2003 - 05:47 PM
Also whilst playing in test mode, by keeping the CANCEL button pressed whilst playing the HI-LO on the feature trail climb or just gambling on the cash ladder, it will guarantee you win (except going higher than 12 or lower than 1 of course) and on those machines with a combined CANCEL/COLLECT button, use the START instead.
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#4
Posted 28 October 2003 - 08:18 AM
Cheers..
:wink:
:wink:
N/A
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