Posted 08 March 2008 - 08:03 PM
The RNG is also simple....
The profile on the games is set to pay out 92% (example) over 512,000 spins.
so what you do instead of randomly generating the number on th fly. You have some software which randomly generates the sequence of the 512,000 numbers. When a number is first generated it is placed in its sequence, and a flag also set. The rng keep generating random numbers until it has got a list of 512,000 numbers in a varying order, if it finds it already flagged then it keeps generating until an unflagged number is drawn and that is added to the list. Once the machine cycles through that list, the rng then creates a new sequence. Not proper random as such, but perfectly useable for the purpose.
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