hey everyone,
NOTE: my punctuation skills suck so ignore that (if you can... hehe)
Before i ask my questions I think it is only right to thank all the layout creators for bringing some of the best fruitys to the PC
Onto the questions.... (FYI.. I'm building a fruit machine style panel for a friend which will work with MFME)
1: Is it possible to control an LED board (ie.. PacDrive) to light the buttons to indicate holds/start/collect/attract mode etc based on the MFME LEDs?
2: When MFME triggers the payout can this value be read from memory (ideally to save this value to a text file or send to a printer) - since i'm knocking up a frontend launcher that will go fullscreen for the machines i'd like to be able to access coins out (can track coin in on keypress) to knock up a high score system for him?
3: Since there will most likely be a screen on the panel I was wondering how you add multiple Dot Alpha Displays so i can put one on the other screen for skill continues etc...?
4: I can code a background application to allow him to have competitions (ie.. timed, how much you win in £5 credit type things) but is there any way to ensure that when the machine is launched there are no credits or bank already present as I have noticed a few machines seem to store these if MFME is shutdown?
Finally
5: Can MFME be set to dump error logs if an alarm triggers... command line maybe?
My way of thinking on some of the questions is to create something similar to a PC game trainer that can run in the background but i'll need to look into that so any help/advice you can offer would be greatly appreciated.
Thanks