(24 August 2013 - 09:29 PM)Nudge Connector, Exchange and Super is one of the Cooper fonts. Still looking for the Cobra font.
(24 August 2013 - 09:19 PM)The other areas you mentioned use a different font, mate. I'll see if I can get it identified for you.
(24 August 2013 - 08:46 PM)Check your PM's at the Mecca, B.J.
(18 August 2013 - 09:46 PM)You might need to redo the shortcuts on MFME2, then save.
(18 August 2013 - 08:25 PM)Plus it might need a save, and reload for the shortcuts to work.
(18 August 2013 - 08:23 PM)You need to assign the shortcuts again after the layout has been converted.
(15 July 2013 - 04:58 PM)Family Guy won't work on MFME. Too new. Any BFM machine made after 'I'm A Celebrity' will have problems running.
(16 June 2012 - 07:06 PM)Thanks, Vec. Appreciate it, mate.
(14 May 2012 - 08:58 PM)@Robinhood: Yes, mate. It's MPU5. There are a few machines that have lamp problems on that tech. Manic Streak Features being another one that springs to mind.
(14 May 2012 - 08:48 PM)@Robinhood: Secret 7's wont work. There's a problem with it. Something to do with the lamps I think.
(14 May 2012 - 08:47 PM)@Ady: You can add the info if you want to, mate.
(14 May 2012 - 08:39 PM)A "PM" is a personal message.
(14 May 2012 - 08:39 PM)Send Ady a PM, and attach it to the PM.
(14 May 2012 - 08:38 PM)You'll need both the RAM+GAM files zipped-up. You'll need the .gam file as well because that has the information on how much has gone in/out.
(24 April 2012 - 08:17 PM)Yeah. Well done Chelsea. I'm a Liverpool fan myself, but can appreciate what they've achieved tonight with ten men. Hope they do well in the final.
(23 April 2012 - 08:22 PM)Are the roms, and .pac files definitely in the right folder mate?
(23 April 2012 - 07:38 PM)The roms are available for Voodoo Express. No pictures for a DX though, so they'll be needed.
(22 April 2012 - 07:38 PM)Big Ben, and Ding Dong Bells have already been done on MFME. Just artwork needed for DX purposes.
(22 April 2012 - 07:25 PM)Will be out tomorrow hopefully.
(22 April 2012 - 07:25 PM)If you're playing layouts rescaled, the alpha display will suffer greatly. The Coinworld machine is a lo-tech called Criss Cross Crazy.
(14 April 2012 - 09:05 PM)What? The layout has already been uploaded to the downloads.
(14 April 2012 - 09:03 PM)@pilky "ok fook off then ploggy if yu cant be arsed helping some 1 who knows what hes doin what chance do yu have with those that dont" I was trying to explain to you on how to get the layout up, and running, but you came back with a sarcastic comment which will get my back up no end. All you need to do is place the roms from the BB layout in the roms folder, and the pac file into the layout folder. If you know where the folders are you shouldn't have any problems running the machine.
(14 April 2012 - 08:44 PM)Enough with this. You're not worth helping out.
(14 April 2012 - 08:42 PM)Then you're half-way there. Have you found where the roms folder, and layouts folder is?
(14 April 2012 - 08:40 PM)Pilky, have you installed the emulator yet? Is there a Project Amber icon on your Desktop?
(14 April 2012 - 06:51 PM)I made a slight typo. It's (ROMs & Layouts)
(14 April 2012 - 06:50 PM)The Project Amber exe is where you installed it to originally.
(14 April 2012 - 06:49 PM)Look where the Project Amber exe is. In that folder there is a folder called "Libraries". Now in that folder there are two more folders (ROMe.s & Layouts) Extract the right zip into each folder and you'll be fine.
(13 April 2012 - 06:24 PM)It's buzzing at the moment.
(13 April 2012 - 06:21 PM)I've also got a version of Road Hog done.
(13 April 2012 - 06:20 PM)I've only done two new layouts for Amber. BB, and Criss Cross Crazy. A Coinworld game.
(13 April 2012 - 06:17 PM)Guitar is trying to sort out the meters for BB. Once that is done, I'll get it out there.
(03 February 2012 - 08:49 PM)Why would anyone bother doing that. Arseholes! Must have been an exploit on the site's security, or something.
(03 February 2012 - 08:33 PM)I think DAD's has got hacked! Some weird stuff going on.
(20 September 2011 - 02:38 AM)Try a progrm called Treesize. That'll tell you what files you've got on a specific partition/hard-drive. It'll categorize them by size a well. Here's the link: http://www.jam-softw.../treesize_free/
(05 September 2011 - 04:04 PM)You're probably thinking of Hyper/Snappy Viper, Jim.
(03 August 2011 - 09:45 PM)You'll need to sign-up to get to the downloads.
(26 July 2011 - 09:37 PM)FME on MAME will take at lest five years before we see any meaningful, simply because of how accurate everything needs to be. Sorting out the rom names. Categorizing everything, then emulatting the various components. Plus making layout tools. I'll be 50 by the time it all gets done!
(26 July 2011 - 09:31 PM)Yip. Looks like a long wait before you see anything new...FME-Wise for a good while.
(30 June 2011 - 01:04 PM)The 'Winning Streak' layout will work on MFME3.2, so it will resize to any resolution.
(26 June 2011 - 09:09 PM)Yeah. I'm a Malwarebytes user. Can't speak more highly of it. Far better than Adaware, in my opinion. It found a lot more nasties than Adaware, and ealt with them easily.
(23 June 2011 - 09:25 PM)Guitar got the machine ram happy...by the way. Really good playing it like this because you can pick, and choose which features to go for. The top, and bottom lines on the Bingo card is normally the best feature to go for (Hi-Lo Cash). Or the main Casino Crazy feature, which can go for £40.
(23 June 2011 - 06:57 PM)Like DAD, and me said on the release thread. It's because the the machine is running too fast, mate. Use 'Auto Throttle', put the delay number down a bit until you can put credits in.
(08 June 2011 - 11:41 PM)If you're having trouble making shortcuts work on MFME9.4/10, open the layout on MFME2 (delete the dot alpha first or you'll get an invalid layout error) and set them on that version and save the layout. The shortcuts should work then.
(07 April 2011 - 05:39 PM)Like you do on Proconn/spACE layouts. It's a pian in the arse, but it's the only way it can be done.
(07 April 2011 - 05:37 PM)Ah, I see. Didn't notice the thread where Guitar had already prepared the rom for you. The roms will only work on 3.2, mate. It will give you opto errors on any other version of MFME. You need to figure out the reels, and lamp positions on 3.2 and write them down somewhere. Then go back to MFME2 and use the design tools to get it sorted.
(07 April 2011 - 05:33 PM)What was the exact name of the rom you got running, mate?
(07 April 2011 - 05:30 PM)Yeah. BWB MPU4 it is. Just tried the roms I have, and there doesn't appear to be any life with them. Plus there are samples missing on the emulator, so the sounds will be screwed.
(07 April 2011 - 05:20 PM)Let me check them out. Sounds like a MPU5 machine.
(07 April 2011 - 05:19 PM)What machine are you trying to get working?
(21 March 2011 - 01:26 PM)Not sure what's causing it. Can't be a browser issue because it's doing the same thing on all of them. Just hope it gets sorted out soon.
(21 March 2011 - 12:28 PM)Is anyone else having difficulties seeing new posts when they're visiting the site? For the last few days, when I look for new posts it's howing no new posts at all? That can't be right. Does it on both Firefox, and I.E.
(28 October 2010 - 08:16 PM)It is a bit unusual, I have to admit. Never seen a machine giving out so many invincible boards, even when well pumped. And it doesn't land on cash amounts as well, so you can do pretty much what you want.
(04 August 2010 - 07:55 PM)MFME3.2, Jack.
(04 August 2010 - 07:55 PM)DAD suggested it first, mate. I just concured with his views.
(23 June 2010 - 04:58 PM)3.2 doesn't have the drop-down menu for you to change the settings. You might be able to change the prize/stake just be editing the .gam file. Otherwsie you'll have to use MFME2.0