Sorry another question based on my inability to remember the names of machines.
After the eachway shuffle and double up there were some great JPM machines that were quite similar but with interesting little quirks, It make be there are EMus here, in which case please let me know.
There were two with numbers on the reals but one one you got 10 nudges for getting something like 5 (probably corresponding with the word N-U-D-G-E. On another you got a nudge stop if you got to 5 but if you got to 6 (with 3 twos) you got 10 nudges. I remember these as 2p games (in Caister and Hemsby in around 1984 onwards) but they may have also been 10 or 5p games before and they may have been around earlier than that.
Another good JPM game that was around by 1982 has numbers adding to 4 or 6 (I think) to get another real to spin to give nudges. This was perhaps the first machine I saw with a feature hold for numbers. A more complicated machine that came soon after, called Quest, had a similar theme but I think that was Bell Fruit or MayDay.
Any help with the names of these machines or getting EMUs would be much appreciated.