Jump to content


uptown47

Member Since 14 May 2017
Offline Last Active Oct 02 2024 06:34 AM
-----

Posts I've Made

In Topic: {ADDER5}Super Slam

23 May 2024 - 08:20 PM

No idea what I'm doing with this machine (on first play) but looking forward to working it out. It looks like a maths test on first glance!! Anyone know what the unmarked black button is for? Thanks for the hard work on this release. :)

In Topic: My Alzheimer's News

02 May 2020 - 10:54 AM

Glad you're getting to her funeral to say goodbye. 

 

Take care Daryl. x


In Topic: My Alzheimer's News

27 April 2020 - 01:26 PM

Sorry to hear that Daryl. You're in my thoughts mate.


In Topic: My Alzheimer's News

17 March 2020 - 02:03 PM

So so sorry to hear this news Daryl. That is heartbreaking mate :(

 

Obviously there aren't any words that can help your anguish at the moment but, suffice to say, I'm reaching out to you across this 'virtual void' to offer you my sincere condolences and a hearty hug.

 

Stay safe and reach out to support either through a site like this or professional helplines whenever you want some support.

 

My best wishes

 

John 


In Topic: Anyone know if any genuine "chance" machines were ever made?

08 November 2019 - 04:23 PM

The answer to the original question is "yes and no".

 

Truly random AWPs were tried a few times but all failed for a number of reason. Firstly, operators (pub companies..) hated them - they wanted guaranteed money in the cashbox week in, week out. A machine that did £800 one week and -£800 the next week was not going to get rented (when machines were ordered). Secondly, players usually hated them. They were too unpredictable. With a compensated game, you kind of knew where you stood, but a random game could bite your arm off and keep going. 

 

Many countries had truly random games by law, and some were ported or converted to the UK. Grandslam is a good example, even though this was compensated, it started life as a Dutch AWP. I've done a number of similar games for Norway, even recently for online games.

 

BGT's Random Replay did have a random repeat chance, but the positioning of the red and green channels was controlled depending on the state of the compensators. The ball unit was biased towards the far right hand side channel. We had one at Mazooma and rigged it to keep firing the ball, and record which position it fell into. I can't recall the exact numbers, but over 100,000 balls fired, it hit the far right channel way more than the others. So put a red light there, and you can have a little more control over the repeat chance.

 

Read my posts on compensation for more info.

 

Cheers

Ed

 

Thanks for the info Ed. Really interesting. Cheers :-)