Hi, thanks for your response guys. I need to catch up and read up everything on this site so I dont start asking stupid questions (so forgive me if I do;)
The reason I mentioned dual screens is that the majority of fruit machines (expecially my favourite era of MPU3 Fruit machine) do have a separate top and bottom panel section and in order for the "real" fruit machine cabinet to look, play and feel right, a "cabinet" download version would be required (and no doubt changes to the emulated software as well - or perhaps a new type of software for cabinet users.
- The thought of having a proper generic fruit machine cabinet with a front end interface that can play hundreds of your favourite fruits would be fantastic and wondered whether anyone else would be up for this challenge?
It would be the same principal that is applied to Visual Pinball where they have one version for "desktop users" and another for "cabinet users"
I noticed there are many different resolutions available here for the games - with some opting for landscape with usually the flyer to the right or the optimised portrait version since this is more 'native' to the actual layout of a fruit.
Recently using the LEDWIZ Hardware if my digital pinball cabinet showed just how much we have progressed where we can control basically anything from software (although some electronics expertise will be required) It should be possible via a relay to control coin payouts and well as controlling the buttons and lighting.
Unfortunately I dont know anything about how our favourite fruit machines are emulated and coded but I could check with the LEDWIZ developer (Randy) to see if it is feasible to interface his hardware with fruit machine software.
Getting the cabinet/building a comp/finding buttons/LEDWIZ/IPAC are the easy parts for me. The harder challenge would be adapting or coming up with new emulated software for cabinet builders. I guess it depends on whether others are as interested as me in this crazy project