As far as i know the party time arena can do up to 21 slaves actually.
I think you are right. "Player" and "Twenty-One" are in the sound ROMs
DildoDez hasn't added any friends yet.
14 November 2016 - 09:50 AM
As far as i know the party time arena can do up to 21 slaves actually.
13 November 2016 - 09:45 PM
I thought Party Time Arena allowed between 3 and 7 player consoles?
Edit:
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11 November 2016 - 08:24 AM
10 September 2016 - 09:38 AM
What a minter
21 January 2016 - 10:30 AM
When Vectra released a version of this im more than sure he mentioned the feature "spin and nudge"-which gives the £200 jackpot.
It is found in the super feature mode obtaining 3 night club passes.
I have had this but it was the jackpot symbols and not the cashpot symbols that it paid.
That said looking back at the sad days I spent in working mens club land!-I more than recall club cashpot's rarely dropping,infact I recall them staying at the max sometimes for several years!!!!
The high frequency of low payouts adds to the percentage payout and dents the chances of a possible jackpot/cashpot win.
Love the slot on the emu and its snazzy tunes,.
Jay
Avoiding the 'Crest clubbers of the 80's and early 90's, the social clubs I frequented before football matches as a kid seemed to have machines which *would* drop their Cashpots on a fairly regular basis. In fact, it was quite rare to see the Cashpots maxed out such was the frequency of them paying out.
Jackpots were less common, however they did happen. Usually by just rolling in, however I did know of someone filling the chips on Club Vegas, and i've had a Temple of Treasure Turbo gamble to the top, as well as hi-lo'ing a monopoly clubber to the top as well. A Big Night Out payed out the CP 3 times in a fortnight (and was promptly punted) in a fairly quiet club as well.
I can only guess that the throughput of money into these clubs' machines was quite high.